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Frisco, NC

Frisco Disco

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2.335(based on 3 reviews)
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Frisco Disco reviews

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DiscGolfCraig
Diamond level trusted reviewer
Premium Member
Experience: 20 years 605 played 549 reviews
2.50 star(s)

Panic! At the Disco.

Reviewed: Updated: Played on:Apr 12, 2022 Played the course:once

Pros:

I thought I had seen almost everything on a course until I got to Frisco Disco. Let's just say the fairways full of cacti wasn't the craziest thing here. And, I still liked what they're trying to do.
- First off, I was surprised by how good the bones of this course are. Yes, there are some obvious issues - see the cons section. But, give me a course that features rolling hills, sand dunes, woods, and water features. Well, I think that has the potential for an outstanding course.
- There are several fun hole layouts. #2 plays along the edge of a pond. #3 has a tight fairway to a basket atop a retaining wall. #4 & 16 both play uphill, with the latter having a more direct route over another wall. #7 & 9 tee off downhill from the edge of another retaining wall. And finally, pause for a breath, #6 has a cool basket set under a canopy/frame of an old building perhaps.
- Outstanding terrain. Rolling hills. Lots of clusters of trees coming into play. Water in play on #2. Side note: why note incorporate this water for another hole?
- Heavily leans towards technical prowess than power. The wooded section of holes (#13 - 15) are all tight fairways. #16 & 17 start in the open and end with baskets tucked into the woods.
- Along those lines, high risk/reward holes. Some of this rough is rough. Granted, so are the fairways. But, there are enough fairways where you can aim 30 - 40 feet further wide or short than actually make a rip at the basket. #2 again, with the water is a perfect example. Also, #12 & 16 fit into this mold.
- Good flow to the course. Big caveat: I'm saying this based upon repeat play. You can't navigate blind. Once I finished my round and further studied the map, the layout made further sense. It's just a shame no favors are given to help players during their rounds.
- Outstanding scenery. Love the views of the ocean from #15. Love the backdrops of other holes. Hey, did you know you're close to the Ocean when you're here? Yeah, it's a little known fact.
- Potential. And lots of it. This could be special. With this terrain, with this location, with so much land unused, you could make a longer, high-caliber course. Think links style golf courses in England and Scotland. Throw in the constant crosswinds and this could truly be something REALLLLL good.

Cons:

Almost everything about the course itself.
- Signage is inconsistent and/or non-existent in places. I'll say it again, 'YOU CANNOT NAVIGATE THIS COURSE BLIND.' It's not possible. You could print out a map. But realistically, you need the *ahem* UDisc interactive course map to play. I could come back the day after my first round and I think I'd struggle playing the round.
- Actually, I missed two holes because of poor signage and even a not-so-great UDisc map.
- Baskets. Granted they're hit with salt on a daily basis. Maybe they're only a year old and this is the effect of salt in the air. In reality, these are rejected hand-me baskets.
- Tee signs. Again, inconsistent. Some holes have an actual sign with a number on it, plus somewhat of a map. Some holes have a hole number written on the tee pad as well. Others have nothing.
- Signage on baskets. Some baskets have hole numbers. Some look like they were blown in a cactus field during a hurricane. Some baskets look like they'll barely hold your disc on a 10-foot-putt.
- Cacti. Yes. There is cacti. It's not nearly as bad as others have said. Granted I played in Spring so maybe they bloom more during the summer. I wore hiking boots, long socks and shorts. They didn't bother me at all. I never had to spend more than 30 seconds after any holes pulling or flicking them off. So yes, wear something more than running shoes and you'll be fine.
- Here was the biggest adventure on the course. WTF is up with #15? You throw over an old roof. Off the tee, there is a 'bridge' (really two 2x4s) leading to the roof. Interesting idea I thought. Walking on the roof, I notice the building is a little shaky and there are holes in it. Hmmmm. I get to the edge, and it's an 8 foot drop down to the ground. So, I back track past the holes, past the shaking roof, past the wobbly 2x4s, past the tee. And you know what? There's an unmarked path that leads down around the building? WHY IS THIS PATH NOT MARKED? WHY MAKE IT SEEM YOU HAVE TO SCALE THE BUILDING?

Other Thoughts:

Frisco Disco was even more wonderful than I imagined. It's more outlandish than others have said. Too much focus on cactus when there is some cool disc golf themed art out here. Too much focus on cacti when you should be worried about falling through an abandoned building. Too much worry about long thorns when there are picturesque views to soak in.
- Yes. This can and should be better. Yes, it's not good in its current state. But man, did I surprisingly enjoy this way-too-simplistic layout.
- I'd say bring a junk disc or two, but I'm not sure if that matters. What, you're going to abandon a disc because of too many cacti on your shoes? I had the wind pick up my disc on one hole and send it sailing in the opposite direction. It's hard to predict a shot that bad so a junk disc probably won't help.
- People talked about two hour rounds here. Maybe that was before the UDisc interactive map. I finished in just under an hour.
- There were a fair amount of creative/enjoyable layouts. It's hard to pick one favorite. I'd lean towards the stretch of #2 & 3 as being the best, but I won't argue with anyone who nominates any of about a dozen other holes as being better.
- If you come prepared physically (shoes, online map/app) and with tempered expectations, this will be perfectly fine. It's not better or worse than the rundown muni golf course you play on vacation. If you're one of the people who discovered disc golf during COVID and are used to disc golf courses being maintained by large park and rec departments or the local clubs, well, it's time you get a reality check and learn what disc golf really is about.
- If everything were improved - baskets, navigation, terrain better utilized, etc. - this could be an outstanding coastal course in the 3.5 - 4.0 range. I also get if the cacti get out of control, the course is difficult to play. I'm splitting the difference and enjoying my round here.
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