- Great Layout - The course makes good use of elevation changes, features a number of right-to-left and left-to-right (and straight, too) holes, and generally routes you around pretty nicely. You face open shots, tunnel shots, technical shots, and more. You will use every shot in your bag, from flicks to sky hyzers to rollers and more. Truly, I could go on at length about the shot values here, but you'll have to play it to believe it anyway.
- True Par Fours - I'm one of those who believe that for disc golf to become "better" not every hole is a par three, and if you play at Moraine, you would agree. There are several true par fours on the course that require two good shots just to get within a range where you'd consider running a putt or laying up beneath the basket. There are plenty of true par threes, and few of the gimme birdie holes that plague courses with artificially high pars. The par is rated 66 from every set of tees, and there aren't many holes with which you can argue the stated par - particularly when the 559/692/852 foot 15th is (correctly) rated as a par four. Anyway, like I said, a bunch of true par fours. Disregard the PDGA app telling you they're all par threes.
- Good Signage - Except for the lack of signs on other tees (see a nit-picky Con below), the signs are nicely marked with trees, hole locations, measurements to the center of the "green" area (for all three baskets), and so on. They're small and unobtrusive, yet placed right where you'd expect to find them. They point to the next tee accurately as well.
- No Throwaway Holes - That's not to say there are no easy holes - the third hole can play relatively easy depending on the basket location, for example - but there are no throwaway holes at Moraine. Every hole - every single hole - presents a challenge that must be overcome. The use of OB on three, a few trees on 17, the sheer magnitude and views and downhill and wind on 15, the awesome downhill spike hyzer approach on 7, they're all good holes with good balance. There are holes with tighter fairways, but the green sits in a little clearing and on relatively flat ground. The tougher greens usually have the slightly easier fairways. You won't dread playing any hole here - not because of poor design, anyway! You may dread it because you don't have the shot for that hole, however!
- Great Baskets, Well Naintained Teepads - As you would expect at a top-tier course that will play host to Worlds in 2015, the tee pads are in great shape, as are the baskets. There are brooms on several teepads should you need them. They're not concrete - they're the flypad style - but they are in great shape and play well even when wet. The baskets have a bright strip of orange tape that makes spotting them relatively easy, and catch well without being overly generous.
- Limited Disc Loss Opportunities - Aside from 15, where you get a LOT of airtime and your disc can go over the hill, you shouldn't lose a disc at Moraine unless you're REALLY bad at either throwing (300' and 45° offline?) or you routinely play with camouflage discs and leave your contacts or glasses in your car.
- Parking Aplenty, Nearby Beach and Bike Rental - Just what it says. Lots of parking, because the parking lot for the disc golf course doubles as the parking lot for the beach area, so it's HUGE. The beach is right there, and there are several other places nearby to rent bikes, bike trails, kayak, etc.
- Grove City Outlets 20 minutes away - If your wife or girlfriend (or boyfriend/husband?) doesn't play, Grove City's outlet mall is a great way to kill two, four, or more hours, and it's close by.