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Easley, SC

Dacusville DGC

3.15(based on 5 reviews)
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4 1
MadGame32
Gold level trusted reviewer
Experience: 7.3 years 69 played 69 reviews
2.50 star(s)

Revisit 2+ years drive by

Reviewed: Updated: Played on:Mar 22, 2020 Played the course:2-4 times

Pros:

-Challenging wooded layout
-Three tees per hole
-Baskets in fantastic shape
-Good signage directing to next hole when I played.

Cons:

-17/18 holes have carpet tee boxes, and some of those are missing.
-Flow of the course crosses over itself twice.

Other Thoughts:

I recently went back after a year and a half to see how this course looked. It is obvious someone has been putting in time, and I appreciate their efforts. I will point out some opportunities that I think may make it better, but I am not the one putting in the work. If you have something you like, then who cares what others think? If you are doing all the work, your opinion should be all that counts.

This course has a huge amount of potential to become fantastic, but it still has some missing features to propel it to those heights.

Since I have started using UDisc, I have to be able to have accurate course info available. Since so much work has been done on the course, UDisc is no longer 100% accurate. Also, UDisc only has 2 layouts. There should be at least 3 to represent lengths at each tee pad. This may not bother some, but it drives me batty.

Even with significant navigational aids in signage, hole 2's tee pad crossing hole 9 is still one of the most awkward I have ever encountered in disc golf. The path to hole 8 still crosses back over the course as well. Arguments have been made that this is not a safety issue, but it is at least a distraction for players on a full course.

Hole 3 seems like a throw and pray hole to me. I just laid up and took a 3. Tree in hole 4's fairway seems a little excessive as well.

One major hurdle is the tee boxes. I love that there are 3 at each hole. I believe hole 11 had a concrete tee pad which was great. I just think at least the blue and white tees need formal tee pads.

I think it was tough but fair in many places. There are some high risk /high reward holes mixed in with some make-able birdies. Even though hole 6 was nothing more than an open field, I appreciated the ability to crank out one good drive during the round, and the elevated tee made it fun to watch fly.

In my opinion, this course needs to take a step back and focus on the basics. I suggest re-evaluating the flow to eliminate the need to cross over itself twice. I would solidify what the lanes are going to be and leave it alone. Then, I would add more bridges. There are already good ones here, just need more of them. In the mean time, I would get rid of the multiple pin locations and pick one good one for each hole. I would also reduce the number of tee pads from 3 to 2 or less on each hole.

Finally, this course is in dire need of an identity. There is no signature hole. The closest thing I can think of is hole 6's drive into an open field and that is not a great signature hole for a course. You need something here that makes the course unique and gives it life. Examples: Hole 7 at Tyger, the flag hole and mailbox at Holston Creek, etc. You need something that makes people talk about your place. Right now, it feels like woods, woods, woods, and that is about it.

These are my opinions, and I am just one guy. Thanks for the work that has gone on here, and let the community know if they can help drive further improvement if needed.

3/29/21 Update:

Out of the 68 courses I have reviewed, this is where this course ranks along with similarly rated courses:
Rank-Course, Location
47-Lake Bistineau State Park, Doyline, LA
48-North Lake Park, Denton, TX
49-Sertoma Field DGC, Walhalla, SC
50-Dillon Park (New layout), Sumter, SC
51-Dacusville DGC, Dacusville, SC
52-Pauls Valley Flightline DGC, Pauls Valley, OK
53-Michelin DGC, Spartanburg, SC
54-Holmes Park, Greenville, SC
55-Rose Lane, Toccoa, GA
56-Seven Oaks DGC, Columbia, SC
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6 0
Jaysauls
Gold level trusted reviewer
Experience: 14.8 years 129 played 71 reviews
3.50 star(s)

Going to be great! 2+ years

Reviewed: Played on:Nov 25, 2017 Played the course:once

Pros:

Okay, I'm going out on a limb and saying this is a Very Good course. In it's current state it is good. But in a few years, could be Very Good, or even Excellent! With 3 tees on most holes this place is a blast. So much future potential.

And let me say, from the blues and some whites, this is NOT a course for beginners. Forget that this is set around an Elementary School. This course is anything but a beginner course. I, along with 3 other very experienced players, had to pull out all the stops to play this course from the blues. Saying this layout is challenging is an understatement. If you aren't on your game, it's going to eat...you...alive!

I was amazed at the layout, and impressed that the designer carved this out of thick woods. The fairways go straight down, straight up curve left/right all through some tight hardwoods and unbelievably dense young pines. Except for one hole, all my long range drivers stayed in the car. I picked, thumbed and flicked my way down the fairways with a handful of midranges and fairway drivers.

Unfortunately I didn't have time to make lots of notes as I played, but here's a few holes I thought were extremely memorable (all from the blues):

#1 - Man, when you grab your binoculars to spot the basket waaaaaay down (350'+) the hill and through the woods, your heart starts pounding! We unloaded our bags (then had to find our shots) trying tons of different lines and approaches. I found a Thunderbird flicked with Anyhzer worked great finding a way to the basket.

#6 (I think) is your only true Grip and freakin' Rip shot. You're 30' up on a hill looking at a basket a mile away (says 550' on sign, appears 750'). Nothing below you but soccer field. Get your rip on and let it go! Now, the basket is on the edge of drop off (which I figured out AFTER my putter went flying past)

#7 is hard to find, look for arrows on the sidewalk. Hole is pretty good. Slow turning anhyzer shot to basket about 270' out.

#8 was a crazy tight short hole (like so many are) that took an acrobatic shot to reach. Not going to tell you more! Let you figure out how to throw it ;-) I parked it by the way!

#10 is a real cool, very tough shot in the wind. It's about 275' up hill anyhzer shot to a gap in pines. Another place we threw everything in our bag!

The next few are insanely tight, tough holes. #13 is BRU-TAL! Most walk single file, sideways up the fairway! We all flicked it with fairway drivers to have a decent approach

#16 is just...man. NONE of his hit the line on this super sharp, left turning, very steep downhill throw. Go in early, late, grip lock etc and you are toast!

#17 totally LOVED this hole, kind of a reverse of #16. We all approached is way over stable putters (Rynos or Pics) . Tossed with Anyhzer and tried to flip it back toward the basket. We all failed! But a very cool hole.

#18...and after you climbed up/down/over/across these steep hills, you get to throw practically vertical on the last. It's a chunk to get near the top, and dang near straight up!

Cons:

I'm not going to toss out any 'cons' as this is still a work in process. The course is still rough in areas, tee pads iffy and terrain hard to navigate in places. But for all the work that's been done, and the crazy hills the work was done on, any Con's would be misplaced - for now.

Other Thoughts:

This course is physically and mentally taxing. All your shots are challenged, no shots are a 'cake walk'. The pine section is mind-bending dense and tight. But if you want a course to get up in your face and challenge you, you've found it! I predict in 3 years, with concrete tees, this course will be superb!
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7 0
Bennybennybenny
Diamond level trusted reviewer
Experience: 13.2 years 306 played 288 reviews
3.00 star(s)

Hopefully a work in progress 2+ years

Reviewed: Updated: Played on:Sep 24, 2017 Played the course:once

Pros:

-I love how this course has three sets of tee pads. It seems that the designers acknowledge that a course only suited for elementary schoolers will not really appeal to active players. So the green pads are the shorts and the whites and blues are for more serious players.

-The land is HUGE! And the space available was very well utilized. The first hole is a really fun extreme downhill from the long pad. The first six holes were all great, better than average holes in my opinion. Hole 2 is a dominant righty flick hole, but plays along a clear fairway. Hole 3 is dangerous, with the creek in play the whole way, being a very difficult par from the blue pad. Hole 4 is a great ace run. I played the blue pad so it's a anhyzer putter shot. The white pad is a straighter hole. Hole 5 is out in the open, but plays as a blind hyzer over a small hill. Hole 6 was a great bomb off a hill. Pretty much a "top of the world" shot.

-Two nine hole loops, in case you are in a hurry. And there is parking available close to where hole 1 is. Go PAST the playground you see and turn left.

-Elevation here is quite significant. Hole 1 has an elevation loss of about 50 ft. Holes 2-5 have some elevation to keep you interested. Hole 6 is pretty significantly downhill as well. #17's short pad is a sweet big downhill anhyzer. #18 is a memorable uphill par four back up the hill you throw down on #1.

-Once you get to the first hole, it's very easy to navigate this course. There are next tee arrows. Way more than needed. There were probably ten arrows pointing me to hole 8.

-Improvement over the past year. Course has some very nice tee diagrams. Hole 1 also has a second pin position. 525' par four that's a very challenging dogleg left. The OB creek isn't a big part of this hole, but it's in the ideal landing spot being just short of the short pin. A par is quite a good score here. I love the fact that #18 was changed. It used to be a 280' straight uphill hole, now it's a dogleg right. #15 is a another positive change. Slightly downhill dogleg right par four.

-Holes 11 and 13 have been cleared out and are now really good challenging par threes that are more fair.

Cons:

-There has been a lot of experimenting at Dacusville. Many positive changes have occurred. But I really hate the change on #16. This was a severe downhill par three hooking left. Was an awesome major downhill putter with an elevation loss of about 50'. Now, this hole is a 380' par four. You see there are two routes. The right route that was often taken when the hole was the gem it used to be. It's a fair route, yes but when the basket is straight ahead and a long way downhill, you want to see your shot sail instead of throw a short lay up. The right gap doesn't make a real lane to the basket. The other gap is extremely narrow, making a straight line to the basket that's now 380' ahead. It's impossible to hit accurately. Unless they plan on widening that gap, the basket needs to go back to the original pin and stay there. A big downhill 380' hole should never be a challenging par four.

-#10's tee sign is missing. It's next to #1's long tee sign.

-Some of the blue pads are a little strange. #3 in particular with it being a 350' par three. The short pad is tough enough as a tight 260' sidearm, the long pad is obviously behind the short pad and from that standpoint, the short pad is slightly to the right of you ahead. Doesn't sound too bad. The throw on the long pad has to cut more to the right than it does on the short. It's almost like you are throwing from fairway to fairway. The fairway is immediately tight from the short, making it a direct par three. From the long you are throwing out of a small wooded pocket toward the creek and you have to somehow hit the same fairway from the short when it doesn't entirely make a valid fairway. Not fond of #8 either.

Other Thoughts:

-Glad Dacusville is as valued as I was hoping it would be. It's kind of like a scruffy and jagged attraction. I've played here several times now and think it's a little bit better than Foothills. I'll update this course to a 3.5. There are more options for play and the new ideas that the club come up with are usually very good. Not fond of #16 anymore, but maybe they'll make it better!

-Course is very tiring. Some of the hills at Dacusville are very steep. Make sure you hydrate, and if you push a cart here things won't go well for you.
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6 0
DiscGolfMaster
Experience: 21.2 years 77 played 17 reviews
3.50 star(s)

There is Potential Here 2+ years drive by

Reviewed: Updated: Played on:Jul 15, 2017 Played the course:2-4 times

Pros:

Updated Review8/16/21 In Other ThoughtsThis course has a lot of potential to be a fantastic par 3 course. It has multiple tees, even green tees for the young ones. Baskets are nice brand new Innova DiscCatchers, you can never go wrong with them, nice and easy to see in the woods. Fun layout, a decent shot and disc selection is required to score really well, but you can still have fun playing the whole thing with a putter. Very quite here, no other activities were going on the times I played and I've only seen a couple other golfers, just you and the course. You're mostly in the shade in the woods which is nice during the hot summer heat. Always seems a little breezy on the open bomb hole 6. Hole 9 ends back near the parking area and hole 10's pad is near the parking lot as well, very nice.

Cons:

There is still work to be done and there needs to be some regular upkeep as well. It's been slowly growing back in a bit since the first time I was there and some of the fairways have gotten less fair. No poured pads yet and no bridges for the many times you cross the stream. Several long transitions, but they aren't too bad. Lots of little stumps, and some of the teepads aren't level. Hole 16 still unplayable at this time. Several of the blue pads aren't playable.

Other Thoughts:

UPDATE 8/16/21Much improved since I was here last, no complaints to be made now on any of the holes having unfair/unfun fairways. Challenging fairways with lines to be had. Rough is tough sometimes but that's okay. You'll be fighting for par or getting a bogey if you don't nail your drive. I really wished I lived closer to this course. I highly recommend checking this course out. Things out still needs are permanent tees and tee signs although both of those have improved since I was here last.I deleted the last part of my old review due to it being so inaccurate now, many things and even many holes have completely changed since then.
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7 0
DiscGolfCraig
Diamond level trusted reviewer
Premium Member
Experience: 19.9 years 597 played 544 reviews
3.00 star(s)

Dacusville's Finest

Reviewed: Updated: Played on:Jul 2, 2017 Played the course:once

Pros:

Dacusville is an out-of-the-way, work-in-progress course. Don't let that fool you. I was shocked how good the course is.
- Here's the obvious question. How can a rural elementary school have such a great course? Second obvious course. Is a rural, elementary school course going to get the proper attention/upkeep it needs?
- Hole #1 is a near-mirror image of #1 at R.L. Smith in Charlotte. Dacusville's has a steeper drop-off and sharper angle to hit. Still, one hole in, my expectations for the course were completely shattered.
- The next 3 holes continue through the woods, all offering solid risk/reward factors. #2 is the best of these 3, with a split fairway, slightly downhill, 260-foot layout. A good shot will flow down towards the basket, giving you a chance at 2.
- #5 & 6 are the only open holes on the course. #5 should yield plenty of birdies, being a wide-open, 290-foot, slight dogleg left. Even a poor tee shot will give players a long birdie putt. #6 starts on top of a slight hill, playing across a wide-open field. At 515 feet, it's simply a long filler hole. This was a simple par 3.
- #7 - 9 are once again tightly wooded par 3s. #9 was my favorite: a short, straight, and tight layout at only 185 feet. With an upslope behind the basket, an aggressive shot will get knocked down only steps from the basket.
- The best part of the course is the closing stretch. #15 is a fantastical voyage. This layout is almost too good for this course; one of the best layouts in the region. A quick disclaimer: the long (blue) tee is either not yet built or relocated. I played from the middle (white) tee. From here, it's a steep downhill, 260-foot layout that curves sharp left the last ¼ of the hole. This layout is a poor-man's version of #5 at Blackjack (Valle Crucis, NC). This is a fantastic, elite-level layout. There is no need whatsoever to mess with this current layout. Don't add a longer tee. Keep #15 as it is. You'll see ace runs, you'll see people scrambling for bogeys. You'll have a blast playing here.
- #16 looked like a good hole as well. For unknown reasons, the basket was covered, so I could only scout the layout; but, I liked its potential. #17 is a tricky, downhiller. It's only 115 feet, but with enough small trees, don't just assume you're getting an easy 2. I threw 6 discs here. Two made It through, landing as short birdie putts. The other 4 hit trees, leaving anything from a long birdie putt to a wicked bounce off a tree/probable 4. Just picture being 75 feet deep in the woods after a bad bounce off a tree, and suddenly looking at a probable 4 on this short hole.
- #18 is a solid finishing hole. It's a sharp uphill layout, turning the listed 280-foot distance play much, much longer. It took two solid shots just to get into putting range. This is a testament to how you don't need length to create challenging holes. None of the closing four holes is longer than 300 feet, yet players get four challenging looks to end their rounds.
- The course has 3 sets of tees. The short (green) tees make even the toughest of holes very beginner, kid friendly. Those are what you'd expect for an elementary school course.

Cons:

The biggest cons are the work-in-progress problems the course is currently facing.
- A lot of clearing needs to be done to make this course safe and playable. I tripped on one vine completely while stumbling a couple other times on vines & stumps. The big clearing is done. Now it's time to focus on the minute details.
- Along those lines, improved stairs & bridges are needed throughout the course. Footing is bad walking up or down many of the hills. It's also tricky crossing the creek at times as the current 'bridges' may only be a couple branches or rocks. It's going to be nice being able to cross the creek rather than having to walk in mud.
- There are several long walks between holes throughout the course. It's worth the walks (for the most part) to have quality layouts. Just be aware so there's no confusion about the layout.
- Not all tee areas are finished yet. Three or four of the long tees weren't in, so the signs said to play the mid-range tees instead.
- Also, tees are dirt/natural. Overall, it's not a big issue because you're throwing a lot of mid-range discs and not needing run ups. The biggest issue was on #6 because you throw driver and the tee area on top of the hill is just a little too tight. Plus, you've got to make sure you don't smack your hand on a tree on your follow through.
- If the course does reach its potential, the biggest con will be its limited availability. You can't play during school hours, so it's only going to be opened a couple hours in the afternoon during the week.

Other Thoughts:

In case I haven't made it clear, let me reiterate. I was shocked how good this course is. This course really felt and played a lot like R.L. Smith in Charlotte with its wooded, hilly feel. Throw in the couple long walks and crossing trails, and this has a lot of similarities.
- The concern here is clear: will an out of the way course get its proper attention or will it become an afterthought? I'm optimistic because of this area's strong disc golf scene that the needed maintenance will be performed.
- You shouldn't get lost on this course because of the ridiculous amount of signage. There's one stretch on the front 9 (either from 2 - 3 or from 4 - 5) where every third tree had a 'next hole' arrow. Standing on the trail, you can see a line of arrows on trees down the path. If that's a sign of the amount of attention this course will receive, this course is in good hands.
- I really liked the colored arrows in the ground next to #5's basket pointing players to their respective tees on #6.
- This course was tough but fair. Hole #13 has a tight, snaking fairway. My second shot landed about 20 feet from the basket, but I didn't have a real look because of a line of trees between me and the basket. I made what appeared to be two good throws that barely landed off the fairways. But, because I was off the fairway, I didn't have a look.
- Along those lines, you will be rewarded for good shot making while also being penalized for poor shot making. On hole #13, I didn't make bad shots. But because the shots didn't land where they needed to be, I paid the price with a bogey.
- One of this course's best attributes: just about every hole is birdie-able (for a player of my intermediate skill level) while also being bogey-able. The next time I play here, I could birdie 5 or 6 different holes and it wouldn't surprise me. I feel I left some birdies on the table while also lucking into one or two.
- I'm giving this course a 3.0 based on its current condition. This is a 3.5-level course, but the safety conditions merit a knockdown until they're fixed. That said, use caution while playing, watching where you step. Overlook that (hopefully) temporary issue and see this course become the region's hidden gem.
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