Pros:
This is a rather unique course on the campus of Grace Christian University. It offers a fair variety of layouts with a few of the holes having narrow fairways, a couple of them having doglegs, a couple of them having giant electrical towers as obstacles, one having a giant wooden wall as an obstacle, one having both a giant rock, flag poles, and the school's welcome sign as an obstacle, one having its basket located on top of a tree stump, and a lot of them having elevation changes (some more so than others). About half the holes have cement tee pads, while most of the others use either a sidewalk or a driveway or a parking lot for their tee pad. Each hole has a sign that's real helpful and also shows where to go to get to the next hole. There's a giant map of the course near the first hole, and next to it is scorecards for anyone to take. The scorecards also include a map, which is a MUST HAVE if you want to play all 18 holes.
Cons:
If you don't find the first hole, or if you find it but ignore the maps the school provides (they even have a map on their website) then it's going to be almost impossible to find all 18 holes. Even with the map, though, a few of the holes are kind of tricky to find. Some of the holes are really spread out and hard to find. In fact, you have to leave the campus and walk by a neighborhood to reach the 13th hole. Holes 14-18 are also over there, so when you're done playing you have a long walk back to your car. Another big issue is that quite a few holes are located close to other things in the area, like houses, campus buildings, parking lots, roads, and fenced in properties. A few of them are so close you might not even feel comfortable playing them out of fear of hitting a house, or a building, or a car, or of losing your disc on a roof or in someone's property. In fact, for the 10th hole you have to throw your disc over the entryway to the school's parking lot. Better make sure there aren't any cars driving through there before you throw. One hole goes over a volleyball court, one goes next to that volleyball court, one goes over a basketball court, and one goes over a baseball field. Those holes are basically unplayable if people are playing on those fields/courts (hole 1 has a bonfire pit surrounded by benches, and if students are hanging out there then that hole could also be unplayable). There are even a few holes that are pretty close to other holes. Also, there are some smaller issues with this course that are worth mentioning: Hole 2 doesn't seem to have a tee pad (if it does then it's hard to find), hole 6's tee pad has been broken apart (assuming that that really is it's tee pad), and holes 2 and 4 have a little too many trees between the tee pad and the basket.
Other Thoughts:
Overall, most of these holes are actually pretty good (though most of them aren't too difficult), and some of them can be a lot of fun to play. However, this course has two really big enemies that can turn off a lot of people: It's navigational issues and its close proximity to the community in and around it. The navigational issue can be overcome somewhat by utilizing the maps the school offers, but you'll still have to do a lot of walking (you can cut down on that somewhat by parking your car between holes 1 and 12, then when you're done playing hole 12 you can drive over to the building that's next to holes 13-18.) The close proximity issue can't be overcome at all unless you bypass the holes that are real close to other things in that community (although a more experienced player that has good accuracy might enjoy playing them, because they likely won't be worried about hitting anything or losing their disc).