• Discover new ways to elevate your game with the updated DGCourseReview app!
    It's entirely free and enhanced with features shaped by user feedback to ensure your best experience on the course. (App Store or Google Play)

Kernersville, NC

The Crossing DGC

3.755(based on 4 reviews)
Filter course reviews

Filter reviews

Filter reviews

The Crossing DGC reviews

Filter
7 0
Bennybennybenny
Diamond level trusted reviewer
Experience: 13.2 years 306 played 288 reviews
3.50 star(s)

What If Potter's Grove Was Wooded?

Reviewed: Updated: Played on:Jun 3, 2022 Played the course:2-4 times

Pros:

-Another par 56 from the blues with solid elevation, significant here and there. Another 5500' layout with a 600+ par four and and another par four that's just under 500' along with a 450+ downhill bomber. Another 18 holer with several ace runs. Is this another Potter's Grove that Andrew brought us? I think yes! Maybe this is Potter's Grove 2: The Crossing. A sequel that is darker with a little more violence. The Crossing has many similarities to Potter's Grove, but there's one big difference. It's wooded. Is this a dark side of Potter's Grove? Is this a part 2? Did Andrew have the idea of making a part 2 to Potter's Grove? Or did I come up with this conspiracy at the top of my head? There's no telling at all. Whether the designers decided to make a sequel to Potter's Grove like I think they may have, or whether this was just a thought that came to my mind, this is Potter's Grove 2, AKA The Crossing.

-The Crossing is a little bit tougher, especially on the blues. The whites offer a quick 18 hole layout filled with birdie opportunities. The blues still consist of many shorter holes that are aceable. And, just like Potter's Grove it has a few longer par threes that make it all of a sudden, not look like a shorter course. Holes #1, #2, and #18 are all par threes but all over 350'. #1 was pretty similar to #15 at Potter's Grove. It's longer, but just about wide open. #18 was the grip and rip par three (like #10 at Potter's Grove). This hole is even harder than #10 at Potter's Grove. It's 452' from the long pad to pin and plays as a big anhyzer over the road. It's nicely downhill, but plays as an island since you have to cross the road onto the other side of the land. #2 at The Crossing is that monster pro par three in the woods. The toughest hole at Potter's Grove would be the first hole in the long pin. The first hole at Potter's nothing like this par three aside from the challenge. #2 at The Crossing is a 393' sidearm down the hill down a trail. #1 at Potter's Grove can be reached by bigger arms, but the danger of the OB field is present the entire way. #2 at The Crossing has no OB, but it's extremely hard to get to due to it's sharp left to right angle.

-The par fours are in a different league. They are the greatest holes here. #4 was my favorite and #13 was a close favorite. #4 is the longer one at 606'. It's down a wide and grassy path in the woods, so it's pretty accommodating to distance throwers. The woods on both side still remain, making it possible to have a difficult second shot from the rough. The approach is outstanding! You are throwing pretty sharply downhill over a creek bed. Go short, and you will probably be OB. #13 is shorter, but has my vote in being the second or third hardest hole. It's up about 30' in elevation from the blue pad. It goes down a wide trail that slopes downward to the right side and plays as a sharp dogleg left. The approach shot is just as daunting. You are faced with a tighter fairway that slopes to the right. The remainder of this hole plays on the edge of the open, so if you go too far right on the approach, you could land in the open, where the hill slopes even more sharply and have a difficult approach to the basket. The basket is in the open, but barely. This hole is by far the most unique at The Crossing. Being toward the top of a steep crest in the woods where landing out of the woods could lead to a difficult footing in the open, or possibly even OB on the road. You want to stay on top here!

-Some of the par threes are very fun as well. #12 was my favorite. It's a tight downhill par three in the woods with the creek in play straight ahead that you throw over and is also in play the entire way on the left side. Throw your straightest mid or putter. There's a lot of OB in play on this one. #5-7 is an excellent stretch of par threes with their own challenges. #5 is a very cool anhyzer over a valley. #6 is a tight downhill putter shot going right to left with the creek behind the pin. #7 is steep uphill and dead straight. Rough is pretty hard to throw out of here. I almost aced this hole the first time I played it, and the second time I barely saved par because of a bad tee shot and a difficult upshot that I was left with.

-It has rubber pads and excellent tee signs with hole diagrams and hole info. Elevation changes are stated on the tee signs. Some of them seemed a bit off, but a couple holes here have elevation changes around thirty feet. The Crossing also has new disc catcher baskets.

-Well polished. Grass was cut. Fairways were clear. Didn't trip over stumps or anything. To add to it, I didn't see any drag piles like you would likely see on a new course.

-Good mix of easy and difficult. Several opportunities for redemption. Average length of the par threes is about 275'. Half of them (eight) are 260' or less. The easiest being #11. 222' and in the open. #14 is a deuce or die. The island has a 15' radius. So you have to be 15' or closer to birdie this hole. If you are playing the shorts, then you will be playing this hole without the island rules. I like the fact that this hole is a separator but not too excessive of one due to its short length. You still have a shot at par if you miss.

-Right before you reach the entrance, there is a gas station.

Cons:

-The fence on the left side on holes #8 and #9 is very close to the fairway, yet it is difficult to see. #8 is a narrow par three, being one of the toughest holes at the Crossing. A bad kick left could land OB. #9 is my least favorite hole here. The line is extremely weird. You throw down a "half clear fairway" I would say. The first half of this hole is clear and then the second half has a ton of trees lined up horizontally from where you stand on the tee pad. You have to get lucky to get past them. A few of the trees on this hole need to go. The line is unclear and it sucks to kick left out of bounds because you hit one of the trees that breaks apart the fairway.

-Some safety hazards. The parking lot is right beside #10 on the right side. If there are cars parked in that lot, I would've been reluctant to even tee off on this one. #11's short pad has you teeing off in a parking spot. Just play the long on #11, as it is still a short and easy hole. Probably the easiest hole from the blues.

-#10 and #11 felt like fillers. Same with #14 and #15. #14 is the island hole. It's 151' and downhill. Yes, the island is small and if you miss it then you have to play from where it lies with a stroke penalty. I like that it's a small separator, but I still think this hole could be better; it's just a long jump putt down a small hill over the road. No where near as fun as its competitor, which is #2 at Potter's Grove. #15 is a relatively bland flick in the woods.

-The first two holes I am not fond of. #1 is wide open in the field. Some people may like #2, but the line is incredibly hard to hit for a full 393'. I usually just throw big turnovers on a backhand as an alternative for sidearms and they usually make up for my lack of sidearm skills. This hole may be more favored toward lefties or right hand sidearm throwers, but there were no birdies on this hole at all in the C tier that was held. None at all on this hole. Not the first round or second. I know that I compared #1 to #15 at Potter's Grove, yes, but only because both holes are around 350' and are open. #15 at Potter's Grove is a whole lot funner and it also has a long par four pin position in the woods. I think #1's basket here at The Crossing should be pushed back into the woods around where #2's blue tee is, and I think hole #2 should just be shortened by maybe 80'.

Other Thoughts:

-The Crossing is another good course. I like Potter's Grove better since it has more uniqueness, less hazards to avoid, and a few less fillers. However the par fours at The Crossing are in my opinion, incredible! I like the few par fours at Potter's Grove a lot and the par fours at The Crossing are better than the par fours at Potter's Grove. That should say something! Craig says that #15-17 is the most boring part of the course. I actually liked #16 and #17. I thought #16 was fun. You have to hit a pretty small gap not far ahead of the tee pad and have your disc gently fade a bit to the right side. Both times, I threw a soft putter and it held the line the entire way both times. #17 is an uphill right to left backhand. The line is relatively tight but was created well for a more overstable disc to glide a bit before it hooks to the left.

-Anyone in the general disc golf audience can enjoy The Crossing. It has many holes that most players (including novices) could birdie and several holes that are difficult for pros. If you know when to play it safe and know which opportunities to capitalize on, then this course will be shreddable.

-Potter's Grove 3: Make it happen Andrew! You are saving disc golf in the triad! Keep on designing courses. Keep going until the box office is higher than what it was for The Patriot! Alternatively, just redesign Patriot. Please! Make Patriot like Potter's Grove. Some locals might be disappointed, but only for a little while. If you where to redesign Patriot, they'd be happier than they were before once they play it, if you were to redesign it. That course could be a whole lot better!! You have it in you! Please redesign Patriot.

I'd even start a petition for you and post it all over Facebook and label it "Save the Patriot with Andrew Runnfeldt!"
Was this review helpful? Yes No
9 0
DiscGolfCraig
Diamond level trusted reviewer
Premium Member
Experience: 20 years 603 played 545 reviews
3.00 star(s)

2+ years

Reviewed: Played on:Jan 26, 2022 Played the course:once

Pros:

This is a quality, midrange course. Like many courses of this ilk, you'll get some higher quality layouts, see holes #2 & 4, along with some so-so, unmemorable layouts.
- I enjoyed the front 9 considerably more than the back 9. The front nine offers more variations, from good elevation factors (#3, 4, 5, 6, & 7) to creative layouts to ace runs (#6 & 7) to a tough par 3 (#2) and a quality par 4, featuring an excellent approach shot over the creek (#4). Add on two tight fairways on #8 & 9, and this is a great start to the round.
- I liked throwing off the deck on #10. You get another deck on #13, although this one is a tad less enjoyable.
- Good overall flow to the course. It's pretty easy to navigate from hole to hole for first timers even without a map. Your biggest obstacle may simply be missing the tee pad on #11 as you're throwing from the edge of the parking lot.
- Good, descriptive tee signs. The elevation factor has become an excellent addition to signs over the past decade. Think the first down marker on football games and how that's made viewing more enjoyable.
- Several quality birdie/ace runs on the back nine. #11 is an easy, open layout that lets you park a tee shot for any easy 2. #12 is a semi-tight tee shot that requires players to carve out a shot. It's a thin line between a great shot and smacking a tree/branch and having to settle for par.
- #14 is a love/hate layout. Short, slight downhill 151-foot island green hole. It's a small island green, so much so that a missed shot can still be an easy putt. One interesting feature of this hole. If you're playing this on the short/white layout, missing the rocks/island green is not OB. An excellent touch to help some players while challenging more advanced ones.
- On the front side, I liked #6. It's a fun, easy hole with lots of space out wide right allowing for some big sweeping shots. The view walking down the fairway, along with the final third of #4 are the two most picturesque points on the course.
- Convenient location. Two minutes off I-40 (three if you're sitting at the light). Of course, you hear the noise of the interstate on many portions of the course.

Cons:

Glass half full: they fit in a full 18 holes and used every last inch of land. Glass half empty: Boy, this course runs out of steam and is lacking something.
- The back 9 does have less space to work with, and it shows. Four holes use portions of the parking lot/entrance road as part of their designs (#10, 11, 14, & 18). And it also comes into play somewhat on #13.
- The most boring and repetitive section of the course is #15 - 17. Add to that, you're playing right along the I-40 on ramp on #15 & 16. A lack of excitement plus the added noise, and it definitely lags behind the rest of the course.
- A little more clearing and cleanup is needed in spots. The entire right side of #9 is cut down trees/branches. It's a blast to climb over and under branches to get a disc that's 10 feet right of the fairway. On #5, the hill could use a couple of steps. It's a little tricky to navigate when the course is wet/muddy.
- Be careful throwing on #13 & 18. With fairways that run parallel to the church road and long tee shots, be careful when throwing. Playing midday on a Wednesday in January, I was surprised by the amount of cars driving in and out. Just be aware.
- What's the deal with #4? It's a par 4 hole. But, there's also a shorter hole #4A. Does this mean you're supposed to play 19 holes? Is the long basket not always in? This dumb 4A also screws up scoring on the DGCR app so a round rating isn't available. It serves no purpose and I didn't like it.
- Don't go left on #8 or 9. Or, have fun dealing with the fence trying to retrieve a disc.

Other Thoughts:

Crossing Church is a generally nice course. The best aspect of this course is its varied layout. And, when that varied layout runs dry on #15 to 17, the course runs out of steam before the finish line.
- There's a long walk from #18 back to the parking lot. Also on #18, it appears there are two pin placements, including one that crosses the entrance road.
- #10 & 11 do have filler vibes. On one hand, they're breaking up the long walk from one part of the campus (where the front 9 is located) to the other side where the back 9 is located. However, they're needed as the course runs out of space.
- Course has enough variance that it can appeal to multiple skill levels. I suspect a lot of new/casual players visit here in addition to more advanced players. It's a good quality of a course and the designer to make a course appealing to different skill levels.
- Holes #2 & 5 are two of the toughest holes to birdie. Pars on both of them are fine scores. Get your 3s on both, and get your birdies on the easier holes on the front 9 - #3, 6, & 7.
- This is a good course to get in a fast round. I finished in under an hour and never felt rushed.
- #9 finishes up right next to the first tee. This is a course that it might be fun playing the front nine twice before, or instead of, playing the back nine.
- This is a nice addition to the Triad disc golf scene. It won't get confused with Neatman or Keely. It's closer to the skill level of Horizon Park or Davie. Still, it's worth checking out.
Was this review helpful? Yes No
20 0
BrotherDave
Diamond level trusted reviewer
Experience: 16.8 years 192 played 189 reviews
4.00 star(s)

Best Church Course in the State? 2+ years

Reviewed: Played on:Nov 17, 2021 Played the course:once

Pros:

Thoroughly enjoyable course that is easily in the conversation for best course in this area, which is mostly Triad Park and Johnson St. Don't be fooled with this being at a church, this is a legitimate disc golf course. This review is primarily from a Blue tee perspective.

Front 9 is the best 9, with a great mix of open, long, wooded, and elevation. All of the holes seemed to be assigned good pars with the more open holes requiring good distance to reach the green and score well, and the wooded holes requiring deft line-shaping. Hole 4 is a legit par 4 that is solidly fun, requiring decent distance and control to birdie. The par 3s are all nice and use the elevation change and OBs very well. Hole 9 is an excellent example of a great wooded par 3, with the trees allowing for at least 2 very viable lines but not forcing either. If you're a FH/lefty guy, you see a S-curve line immediately. If you're a BH guy, see a dead-straight to barely hyzer line instead. Shorter holes require enough angle control and placement to not feel like deuce or die holes (at least until I play more rounds here anyway).

The Back 9 is similarly good but filled with more of the shorter, technical wooded holes as opposed to a variety. These are holes that you tend to expect at a church or school where space might be limited. But they're all solid holes and tend to favor precision oriented woods wizards over big arms. Hole 13 is another solid par 4 that plays a lot longer than it is because it's mostly uphill. It's followed immediately by the shortest hole, hole 14 at 151'. This hole is similar to a hole at Grand Central Station in SC where you have to hit the small island to stay inbounds. It's more of a drop-zone than a disc golf hole but it's not a gimmie, at least if it's windy.

The tees are great, the signs are very informative and it's all fairly straightforward to navigate. The baskets are Discatchers but seemed to be a lighter chain type?

Despite being a new course the fairways are well defined and clean looking. The woods are predominately mature trees and very pleasant to play amongst.

I didn't play the Red tees but they seemed to be much shorter on lots of holes. I actually like this since it's at a church and entry-level courses are kind of rare in this area.

Cons:

It's right next to I-40 so the road noise is loud and constant. It's not exactly the kind of course you come to for escapism from the urban hellscape you might live/work in.

There's not much else to really whine about. A path from 9's basket to 10's tee that doesn't take you across the front of 1's tee would be ideal. I hope nobody griplocks a drive into the back of the church on hole 10 also, seems very plausible.

Bit of a long walk from 18 back to the parking lot. Big whoop but I wouldn't hate a 19th filler hole thrown in (or extend 18 into a par 4 maybe).

Other Thoughts:

Honestly, I would put this course over Johnson St. and easily over the Patriot. It's kind of like if Creekside and Keeley had a baby, it grew up and found Jesus. It's just really fun and has superb variety and elevation change enough to factor into playing but not so extreme it wears you out.

I don't want to say it's easy but I could see some very hot rounds being shot out here with most of the holes being decently gettable. But it's great that there's another course in the area to go to instead of the supremely underwhelming Patriot.

Hopefully yahoos will respect the church's wishes and keep the adult beverages to a minimum because this course is a gem, don't spoil it for everybody.
Was this review helpful? Yes No
12 0
turniphead
Experience: 22 years 13 played 1 reviews
4.50 star(s)

A young course but perhaps already the best in the Triad? 2+ years drive by

Reviewed: Played on:Nov 3, 2021 Played the course:once

Pros:

Let me start by saying how grateful I am to have such a long and technical course this close to Winston-Salem. We have some great local courses with a lot of history, but this place stands to take the top spot.

There's a lovely mix of long and short holes, most of which are wooded. I haven't played short tees yet but the longs are difficult without being punishing. Scoring opportunities are there if you can get some distance while hitting the gaps, but for my first round there were a lot of pars.

Creative hole shapes requiring about every type of shot, uphill, downhill, sidearm, backhand, turnover, it's all there.

Cons:

I don't want to be too hard on the course yet since it literally just opened a couple weeks ago, but a lot of the teepads could benefit from having a broom nearby. I slipped on silt/sand 3 or 4 different drives even though it was a dry day.

The course also needs some signs directing you to the next hole occasionally, but this wasn't such a big deal.

Other Thoughts:

Again I am so thrilled to not have to drive to Yadkinville DGC to get this kind of experience. I can't wait to get out there and play it again.

If you go check out this course, make sure to use The Crossing Church as your GPS target. I followed the link in uDisc to get there and it took me to a random geo-location on the highway. Took me about 15 minutes to get to a spot to turn around and head back. Not a huge deal, especially since you only make that type of mistake once.

I ran into one of the course designers (Mitch) out there and he was super chill and very nice. We had a good conversation.
Was this review helpful? Yes No
Top