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Robbins, NC

Bear Creek Disc Golf

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2.935(based on 7 reviews)
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Bennybennybenny
Diamond level trusted reviewer
Experience: 13.2 years 306 played 288 reviews
2.00 star(s)

A Miserably Failed Relationship 2+ years

Reviewed: Updated: Played on:Apr 9, 2020 Played the course:once

Pros:

-The walk down the trail leading you to the first hole is really beautiful. This is a great place for rock hopping or fishing. The swimming hole beside hole one looks cool. And the view of the lake is spectacular.

-A couple pin placements very close to the lake. Daunting, but intimidation is a value.

-Holes #1, 2, 8, 12, and 17 are all good open holes. Hole #1 is a great starter with a great view of the water. #12 is the longest hole at 480' and is a beautiful dogleg left par four. You see the reservoir to the right side and it makes the look of this hole more beautiful. Also a great opportunity to bomb a driver.

Cons:

-The wooded holes are a real let down. A bunch of silly ace runs with weird fairways. Not fun at all. Really exacerbates the experience even though the walk is beautiful.

-#16 no longer exists. But from how BrotherDave described it, I knew just about where it was and it was indeed dreadful. His description is spot on. Only thing I saw left of this hole is the indecipherable tee sign floating just a smidge from the bank on #15. A perilous par three! Straight downhill and 180' long. Seems like a breeze and a good ace opportunity. If it looks like it's gonna be an ace, you're going underwater.

-There's a no trespassing sign you'll see immediately once you see the sign with the arrow pointing you to the disc golf course. You question whether or not you are supposed to be here seeing that.

-Watch out for snakes!

-Lots of land on another side of the reservoir that could be used. I saw a big hill in the woods. Wish that was a part of this course.

-Read the other thoughts. Let the rant begin.

Other Thoughts:

-You pull in and see nothing but woods and a gravel road. Looking at that narrow road going past that No Trespassing sign, you question whether or not you are at the right place. It's like you aren't supposed to be here but it's still public. Weird! You find the sign pointing where hole one is. You see the practice basket and you're thinking this is going to be a gem of an eighteen holer as you're walking down that majestic frickin trail. It's beautiful. You see the first hole and there she is. Extremely beautiful! A beautiful starter with a spectacular view of the swimming hole.

-She's smiling really big at you! You get in bed with her and you think it's the best night of your life. You walk joyously to hole two as you're staring in shock of that gorgeous swimming hole and see another pretty hole and are extremely excited for what the remainder of this course brings. A few holes later you get in the shower. You take a look downstairs, and you see something you hoped you'd never ever see. She gave you an STD.

-And you're not the first to be manipulated, tangled in the web of her lies. She's like Villanelle. Beautiful but psychotic! You really see that once you get to #6. It's a gorgeous hole! But it's a huge hyzer shot par three with some very sketchy rough. You can't see where your disc lands and you have your first fight. You scream, she screams and hisses and starting throwing stuff at you. She runs into the kitchen and stabs you with the paring knife as you go to #7. Your aloof next door neighbor hears the screams. He moans and groans and calls the police on you and you and her get in trouble.

-She looking really sweet as she's sitting right next to you in the waiting room on #8. She's soothing you, apologizing profusely and you are rendered clueless. You barely notice it when the nurse calls your name. The nurse seems genuinely concerned about you. Embarrassed, you tell the nurse what happened and how awful this predicament was and the nurse tells you to stay far away from this lunatic. Anyway, #8 is a good hole. Nice hyzer hooking left.

-She was eavesdropping on you and the nurse. You really made her mad now!

-Once you two leave the hospital and you get treated. She's holding your hand tightly. Ride home is awkward silence. You think there's a part two to this misery. Holes #9-11 are crappy ace runs in the woods. Nothing unfair, but irritating.

-#12 is the best hole on the course. She's acting sweet again. Little do you know that she's plotting a merciless scheme. You start to forget about the conversion with the nurse at the hospital. There's a part two alright! And it's a whole lot worse! Every small object you encounter could be your coffin. She could be behind you. Why do we only have two eyes in the front of our hollow heads???

-You wake up in a strange place on the next few holes. You have no idea what happened. But you have no clue where you are now. But it's dark, scary, and you're about to piss your pants. You have reached the woods again. You can't see anything except the shine of a flashlight. You crawl in the dark just out of severe desperation to escape and as you move, the light moves too. You move again and the light moves again, but you notice that you can barely move. You try to move a little faster but you feel the ropes all around you and you're strapped to a chair. As you try to move faster out of the dark, your pace cannot compare to the speed of light. And THUMP!

-In the pond on #15, you see that #16 is indeed gone. The tee sign is floating next to the bank. You wake up again by the reservoir and see a dead man floating. You know you're next in her eyes cause you don't know how to escape. It's daylight and you don't see her anywhere. You're tied up again beside the water, but the water level never rose. She drugged you and tied you up. You slept for days and she left you to die but you never did. You're still tied up but you are able to crawl out of the woods and you pray she isn't nearby.

-As soon as you are able to get help, you find out more of what happened. She manipulated you and used that ability of hers to end you. Sadistic! #17 and #18 are more of an afterthought. She's everywhere you see and you can't shake it off. After leaving those woods you are disturbed while playing the last two holes. Very similar to each other. She's done this to many guys and you don't want to be next. That being said, know what's coming for you. Course is deceptively crappy. If you pick up on her antics, you might just be left to die by the reservoir like that one guy.

-On a side note, it's not that it's very difficult. It just left a bad taste in my mouth. I didn't like it overall. I liked some of the open holes. There was one wooded hole I liked (#3) but the rest of it was repetitive. #18 is a mirror image of #5 and awfully similar to #17. Just wasn't enjoyable.

-Play Potter's Grove. You won't be left to die there. I think the no trespassing sign is a warning. It's public and she's still around but avoid her! You gotta live with the choices you make!
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BrotherDave
Diamond level trusted reviewer
Experience: 16.8 years 192 played 189 reviews
2.00 star(s)

Bear Necessities 2+ years

Reviewed: Updated: Played on:Sep 3, 2017 Played the course:2-4 times

Pros:

Nice, shiny new Chainstar baskets, a practice basket, separate red and blue tees on most holes. One of the more unique settings for a course; it begins running alongside a railroad track, then lots of holes around a reservoir with a dam creating nice elevation change and then some short and technical wooded holes for good measure. Driving into this course you kind of wonder if you're supposed to be allowed back here; nice secluded park with a private course feel.

Tees and baskets are easily located thanks to excellent tee signs and the course map at the start of the course. Scorecards are available at the practice basket area and are very helpful, + amenity. Blue and red stobs denote the gravel tee areas and are easily spotted.

The course has a mix of open and wooded and isn't terribly flat either. The wooded holes are quite short and technical while the open holes are fairly open with decent length. Water from the reservoir is extremely reachable on a few holes thanks to additional holes.

The practice basket area is... different. You won't be practicing any of your token long putts out in a field but rather putts around trees. The area sits on a wooded shelf between the train tracks and a steep downward slope towards the formidably sized Bear Creek so it's a great place to practice your death putts. It's a really nice place to sit and do some circle putts and for some reason there was a basket full of Turbo Putters that I presume were donated.

Cons:

Some limbing and brush clearing would be nice on some holes as the rough can be too punitive. Some of the wooden holes were too tight IMO and definitely favor luck over skill. The Blue tees felt more like White tees in terms of distance and challenge.

The gravel tees were fine but they'll get rutted out in no time.

*Updated section*
So they added more holes to make it a full 18 but some serious routing issues still abound. Most of the new holes are enjoyable enough but the ones around the reservoir are notoriously bad. Hole 12 is deceptively close to the reservoir from the Blue tee but is a solidly cool hole. The course then proceeds to run itself into a dead end and instead of looping around the reservoir it U-turns back the way it came. Hole 13 is tight but doable. Hole 14 is a dreadful dogleg that is nigh impossible from the Blue tee, just poke and pray all the way. Hole 15 is another super tight and short wooded hole with a green so fast and near water that you could crack a walnut with your anus standing on the tee just thinking about teeing.

Hole 15 is a phenomenally well designed disc golf hole compared to hole 16 which is quite possibly the biggest "WTF drugs were you on when you designed this debacle of a hole" I've encountered yet. This hole is so horrid and insulting I must share it with you in depth. Basically you throw over the corner of the reservoir. This doesn't sound too daunting except there is literally zero fairway. The only thing separating you from the water is a single file foot path and then immediately to your right very thick woods on a steep uphill grade. Go left and you're wet. Go right and you're likely bouncing off a tree and wet or best case scenario, pitching out of thick rough and praying that your disc doesn't roll annoyingly into the reservoir. Even more insulting is that from the Blue tee there is a low hanging pine branch that forces you to throw awkwardly over or under it. I opted for a FH and lasered an Eagle over the water around the branch, sticking it miraculously on the "green" right beside the basket. I say "green" b/c there isn't one, it's a basket on a steep slope surrounded by trees, scant feet away from the water. I mean there are trees within arm's length of the basket from every angle minus the water's edge. So landing on the green amounts to covering half of a dartboard with metal and tossing a dart while a guy in a green fur coat sticks his arm out a few feet in front of your face. The shot from the Red tee is possibly even stupider; shorter but instead of a dead straight shot with the bull excrement tree limb you have an awkward anhyzer completely over water and bailing out into the woods on the right is an even more daunting task. So card your birdie 2, your circle 3 or if you really want to make sure you don't lose a disc, your 5 or 6 thanks to repeated pitch out shots.

Hole 17 is another short hole really close to the water, but this one is thankfully wide open with an actual green for the most part (arguably a little close to the water) with acres of bailout space to the right. Hole 18 is basically a par 4 version of hole 17. Not a bad hole, it just annoyingly still ends extremely far away from hole one and the parking lot.

Other Thoughts:

On the whole I really like the open holes here. They're mostly good, especially 5, 6, 8 and 12. The first 4 holes are decent enough if not terribly challenging save for hole 3's tight tunnel. The wooded holes are, however, as terrible as they are short and Peter Dinklage thinks they're short. Badly acute angles, gaps so small that a flea couldn't fart through them or both plague the wooded holes. Calling them filler holes would frankly be a compliment. And it drives me bonkers b/c A) the property map seems to show ample room to improve some of these and B) if you're going to have short, terrible holes, at least have them route you closer to the start of the effing course and serve some sort of purpose.

Some of the holes share tees and there's no reason for it, like hole 3 and 4. There are obvious places for either but alas. Again, the course is already crowding itself on a lot of holes but doubtful to be a problem thanks to the secluded nature of this park so why not axe some of these awful wooded holes like Hole 7 and put a hole running parallel to hole 2 or especially 1 so you're not walking the Bataan death march back to the car. I actually kind of like this course so don't get me wrong but I think some major tweaks or redesigns could really improve it. I'd really like to give this a better rating but 4-5 holes are so impossibly bad that it really drags down the rating for me.
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