Pros:
What sort of disc golf course would you create if you had a seemingly endless supply of both interesting land, and funding? Eagle's Crossing is one jaw-dropping answer to this question. This DG-exclusive property is located about an hour's drive northwest of St. Louis.
The first thing that quickly becomes apparent when driving up, parking, and warming up at Eagle's Crossing is the sheer spectacle of the place. The wooden arch gate at the entrance to the complex is worth a photo in itself. After a longish drive down the dirt entrance road, you'll crest a small hill and the course you have read so much about will come into view - appropriately starting with #18's 5-tiered cake green. You'll park in front of the lawn with four practice baskets - all spaced out with appropriate putting distance between them, and one elevated for good measure. Don't forget to check in at the pro shop (and use the restroom if needed) before you continue down the hill to the dedicated driving range area, with two eagle statues guarding the entrance to the six large green painted concrete pads. Next to this is the first hole, with the space between the fairway and the driving range filled by eleven larger-than-life sculptures of what I initially thought was a disc golfer performing some throw that I can't even comprehend, but actually may be some kind of storied mythological hero throwing a discus (I'm not a history buff). I'll save some of the details for your own discovery, but suffice it to say that sort of decor continues throughout the course. The budget for just these decorative items at Eagle's Crossing must far exceed that of the average entire course.
Most of the actual course amenities are top notch as well. The baskets are Gateway Titan Pro 24 baskets (one per hole). There are flags on top of each one for visibility. Little color coded clips on the basket rungs - plus a couple of standalone signs at longer transitions - make finding the next hole mostly easy. The tee pads are huge slabs of concrete, and there are three of them per hole to create Red, White, and Blue layouts. The Red and Blue concrete pads are actually painted/dyed to make it obvious which tee you are at. Near each tee pad for each hole are great big stone(!) benches, which are a perfect place to not only rest, but simply stop and take in your surroundings (or page through the caddie book - more on this later).
What about the actual disc golf? No question, this is a championship level course. Even from the shortest Red tees (which I played), it is a long and challenging round by most standards. I'd call this Red tee layout equivalent to a tricky White layout on an average course. The Whites here will be plenty for most experienced players, and likely are intended for FPO play at future sanctioned events. If I had been on top of my game, I could have probably tried the Whites and finished something like 12 to 18 over, and lost a couple of discs in the process. The Blues are for MPO and the gods among us.
Much has been written about some of the individual holes here, so I won't make this section too long. The two that stuck out to me most were:
- #7 is a mostly wooded 250'-500' hole with water on the right the whole way (requires a short carry from the Blue tee). The basket is about 8' from the top of a man-made vertical wall, with water at the bottom. I threw a timid upshot and had to putt at the water. I threw a floaty putt, missed and watched in horror as my disc did a weird bounce and coin flipped off the ledge. Fortunately the water was down a bit and there was a 2-3' wide muddy area next to the wall that I could walk around and retrieve my disc.
- The finishing hole #18 was my favorite. Depending on tee and pin position, it plays somewhere between 456' and 763' on gently rolling and lightly wooded terrain, slowly curling around two ponds on the right the entire way and with the fairway broken up by OB stakes into two distinct sections. Although there are 3 pin positions, I doubt that the basket often moves from the "B" position which is on the top of the 5-tiered "cake" green mentioned previously. I managed to sink a putt from the lowest tier, which was a nice way to end the round.
Beyond those standouts, there are lots of other great water hazards and rolling elevation changes designed into the layout. On the more open holes, a plethora of OB stakes generally mark the edges of the fairways. On the more wooded holes, trees along the OB line are wrapped with white bands (and some of these holes still have stakes as well). Yellow stakes mark island greens on several holes. Most holes have plenty of distance, and all holes have plenty of challenge. There are no easy birdies here. For those who like tight technical courses, there weren't any thread-the-needle type throws here - but there were enough moderately wooded holes to keep me happy with that aspect of the design, and the water hazards and OB stakes mean that you'll still need to be relatively accurate on the more open holes.
Holes 1-9 and 10-14 loop back to the parking lot. I always try to note this kind of design feature in my reviews, but on this occasion I actually wanted something from my car both times I looped back. It took me about 3.5 hours to play my solo round here (despite not having to wait for anyone), so the short breaks were definitely welcome.
Cons:
There are no tee signs, and no indication of plans to add them. There is only the caddie book that you get when you check in. Ah, the caddie book. It is admittedly a well-done collection of paper. It's a 5.5" x 8.5", color printed 38-page booklet that contains general course information, 18 pages with specific information on each hole, and advertisements for the various other amenities on site (cabins, fishing, etc.).
The reasons why I think this is a poor substitute for tee signs are:
- The 2-4 pin positions per hole are shown on the hole pages, but the CURRENT pin position isn't indicated on that page. Instead, all of the pin positions are hand-scrawled on a separate page at the back of the booklet. It was annoying having to constantly flip back and forth to figure out where I needed to throw.
- Since I chose not to rent a golf cart and I only carry a sling bag that holds 10 discs, I didn't really have a good place to put the caddie book. I had to kind of slide it in between a couple of my discs, where it took a fair amount of damage over the course of my round.
- One of the things I like about disc golf is that it is generally better for the environment than ball golf. Giving every visitor a huge caddie book is a waste of paper and less sustainable than installing tee signs once at each tee that would last for years.
To be very clear, this course does not have an easy option. If you cannot throw at least 250' with accuracy, even the Red tees will be too much for you. Many of the holes were in the longest pin positions during my visit so that probably affected my perception a bit - but some of those long positions are also the most memorable (like #18) so I doubt that the shorter pin positions are actually used much. Some may scoff at this Con, but I think that the very best courses should be not only fun for professionals but ALSO accessible to the average player. Installing a second basket on each hole could help with this too.
I had a couple of small issues with the balance of the course. First, most of the longest holes are loaded at the beginning and end of the course. Second, most of the shorter par 3 holes in the middle of the course have island greens. The only "normal" (non-island) par 3 hole on the entire course is hole 7. The first couple of island greens were interesting and fun, but to see that same design feature repeated a third, fourth, and fifth time started to feel kind of gimmicky.
Even using the course map in the caddie book, I did get briefly lost when looking for hole 10's tee. A couple more signs to mark the start of the back nine would be a nice touch.
In addition to all of the white OB stakes/tape and yellow island stakes, there are red stakes all around the course for spectator walking paths. I know it's a style, but it definitely took away from the aesthetics of the terrain for me.
Some of the amenities are clearly geared towards players who choose to rent golf carts, and less convenient for those who choose to walk. For example, the trash cans are only near the golf cart paths. Similarly, the free WiFi didn't work for me on much of the course but I expect the golf carts have technology to strengthen the signal (there is little to no cell service here, so even if you skip the golf cart as I did you'll probably want to try to connect to the WiFi). The golf cart paths are also very much in play on some holes, sitting just barely off (and in a couple cases, right on) the fairways. I didn't like hole 10, which has a very cool motion-activated railroad crossing sign on the path down to the White/Red tees - but that kind of distracts from the fact that the hole itself just plays down a straight, flat, and boring gravel golf cart path that will scuff up your discs.
Other Thoughts:
This course costs $39.95/person to play a round (just round it up to an even $40 please). You can book a tee time in advance online (recommended), or pay in the pro shop upon arrival. I booked my Thursday morning tee time the night before and had no trouble using the site or selecting the time I wanted. In fact, I was on site all day and only 2-3 other groups showed up the entire time. $40 may seem like a lot to spend on 18 holes of disc golf, but you can definitely see where every cent is going so I didn't really mind. The one thing I would say though is that it would be nice to offer a dramatically reduced rate (say, $10) to players who want to buy a second round on the same day, if there are still tee times available.
Upon arrival, you should check in at the pro shop (even if you booked online), and you'll also get the option of adding a golf cart rental for an additional $50. The pro shop employee will walk you through the course and can help recommend a choice of tee for you (when I told him I throw about 250', he smirked and recommended the Reds - but he was definitely correct).
While this course is unquestionably a treat to play and something that every serious and talented disc golfer (above 850ish rating) should experience at least once, I want to say that I hope this does not become the norm for our sport. It all felt a bit stuffy and over-commercialized to me. The only other disc golf course that has ever made me feel this way, to my recollection is Lake Arvesta Farms in southwestern Michigan. This course is significantly better than that one, but the feeling was still similar. Perhaps the best way I can sum this feeling up is by quoting the safety page in the caddie book. It starts off with the statement that "Much of Eagles Crossing is set in natural terrain" and goes on to discuss such natural hazards as thorn bushes, mosquitos, and ticks. Really?? Is that where we're at now - warning that "much of" a disc golf course is natural?
When writing this review, I noticed mrbro855's post in the Discussion tab for this course. I agree with the essence of what he said, except for the part where he did not want to post it as a review (It should be a review, IMHO! The highest rated course on this site should be a product of reviewer consensus, not meeting any course owner's goal). But to go along with what he said - if you struggle to throw 300'+ with accuracy, only the Red tees on this course will really be accessible for you. And if you are below about 850 rating, this course is really going to be too much for you and you likely won't enjoy it - full stop. I can say this from experience, as I think 850 is right about where I sit. During my round here, I uncharacteristically struggled with control to go along with my usual struggles with distance. I racked up several double bogies and many bogies, and was definitely feeling a bit frustrated by the end of the round despite still enjoying the spectacle. I have scored worse on plenty of other courses, but this one - more than any other that I have ever played - drove home a feeling that despite playing disc golf as much as I do, I'm really not very GOOD at disc golf.
In summary - for intermediate to advanced players, Eagle's Crossing will likely be one of the most exciting rounds you have ever played. For recreational level players, by all means come give it a try if you are motivated but just know that this course is not meant for you. My sense of that, plus the other Cons I listed are enough for me to slot this one in as a 4.5 instead of the 5.0 that most other reviewers have given it.
Apparently, there will eventually be three courses on site - this one, the newly opened Wild Times, and a third course. If the third course proves to be more beginner friendly, it will be much easier for me to wholeheartedly recommend Eagle's Crossing to all disc golfers. But even now, the Eagle's Crossing spectacle is one that you have to see to believe. It's definitely worth a stop on your next visit to the Show Me State!