Pros:
I used to live near an abandoned golf course and the disc golfers in my area would frequently make use of the course for 'day-of-course' style tourneys. Most ball golf courses could easily make for excellent disc golf courses too. White River DGC makes that point incredibly clear. The course makes excellent use of six or so old ball golf course holes with 18 fun, interesting and challenging holes.
The front nine holes play mostly northward on the flattest part of the course, but that doesn't mean that elevation doesn't come into play. The long tee on hole #1 is atop a steep hill and the basket is placed close enough to the river that you'll feel the pucker. Hole #2's basket was perched atop a hill that almost guaranteed that a missed put would roll away. Hole #6 brings the river into play from the long tee, but honestly it's only going to impact people who can't throw far. Hole #8 plays over the river and it's a lot more challenging, but still pretty easy from the red tee.
The back nine holes start off with a tight grouping of holes 11 - 14. Hole #12 finishes atop a decent hill and it one of the best holes on the course off the tee. Hole #13 has the most troubling water hazard on the course. Hole #18 has a nice pin location, but thats about all it's got going for it.
The course has excellent concrete tees and signage. I didn't have much trouble finding my way around. The bridges could use some help, but apparently there was a recent flood. Still, my son and I had an easy time navigating the course.
Oh, and there was a snack bar and clean restrooms in the parking lot. My wife will love that. Disc golf courses don't often have good restrooms and that's important if you're playing with ladies. Hat's off to Lake Geneva for really providing outstanding facilities!
Cons:
First off, someone needs to go out there and fix the chains. I've installed courses, and seeing the chains all wonky on many, many baskets is just sloppy. Do it right the first time folks.
This course could easily have 21 holes. There's enough room between Holes #1 and #3 for two more holes, and another hole could fit between hole #4 and #9. Why the long walk between holes, I don't know.
The flow of the course doesn't make a lot of sense on the back nine. It's pretty cramped around holes 11 - 14 while other parts of the course are wide open.
Hole #14 is short and gimmicky - it is the hole I'd most likely pull.
The wooded areas aren't used enough. Holes #3 and #10 did a great job using trees on the edges of the course for some difficulty. According to the map it looks like there was a lot more opportunity to take the course into the woods, but rarely did the designers go there. A few technical wooded holes would make this course more challenging and fun to play.
As someone mentioned before, the last three holes feel like you're having to rush towards the parking lot. The last two holes just didn't feel up to snuff with the rest of the course.
Other Thoughts:
I'll be back many times. The course has a lot of fun potential and while it may not be the most challenging course in the area, it is a blast to play.
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Thanks for playing the course and taking time to review and offer feedback!
The city actually owns almost no woods around the course, the property line cuts in maybe 5-15 feet and I chose to not infringe on other properties like that (except Hole 16). They actually also own across the center of the ponds, which is why they aren't fully utilized either
Let me explain Holes 13-18 then. 14 was meant to play as an island green with any drive not making the green being considered +1 penalty and play as it lies or re-tee. 18 is actually meant to be a long ripper pushing the driving range of a Blue player, giving them a shot at the green, but still having that green be risky down by the river. Hole 17 was meant to entice a throw up the gut to the right of the willow or a long left to right drive flirting with the OB pathway, plus the brush along the edge of the river was supposed to be cleared out to make it play a risky OB the entire length. Hole 16 is just a filler hole - if the city actually is able to purchase about 7 acres east of the ponds, Holes 13-14 will be reconfigured into 3 holes all around the ponds and the old bolf green atop the hill. Holes 14 and 16 as they stand now will be eliminated.
No one has mentioned it, so I will be first - the installation of Red tee 6 is too close to the #5 basket because the GPS coordinates were off. And, Red Tee 11 was installed at the wrong angle. Hole 11 is meant to be a triple mando between both willows and OVER the horizontal willow trunk! I'm not sure if the signs actually call out all these details of the mando, hole notes and tips, and pathway OB. I was originally awarded a PO to do the tee signs, but last minute some local sign maker found his way in and convinced the city otherwise - I have no clue how much hole design and notes was actually translated correctly onto the other signs!
I'm not sure what they did with the chains. I've let them know the chain racks need to be taken off and slid on with the slip rings hanging correctly. They also need to bury the sleeves deeper for the locking tabs to be flush with the ground.