Brychanus
* Ace Member *
Might be better for you to try another cue/zoom out a bit. Timely that Socradeez and I were talking about this again, check out the short SlowPlastic video in his post here. I think you are making a version of the mistake he talks about before his "aha" moment in your grip and arm mechanics overall. You are not using grips and arm actions that get the hammer head or disc nose to come all the way around into the release point.
Guy on top is making a version of that mistake here:
Maybe hammers won't do it for you in the end, but I'll mention a bit in case you want to keep playing with it.
To me the hammer pound is the entire action required to get the hammer head to come around and smash "through" the release point, and it doesn't feel anything like what I expected it to when applied to a disc, which is why it is hard to isolate and talk about individual parts of it. I made this video right when I figured out where the hammer head was supposed to go before I could figure out the weight shift mechanics while throwing discs (in my very first throw here, you can see I was totally "spinning out" in my one leg drill, which you never want to do. Frustratingly, my weight shift was right there in front of me all along while I was hitting the bag with the hammer or boxing). Anyway, see the timestamped part for the little hammer armslot drills. I had to physically hit the bag to understand what the release point actually is with a disc or a hammer swung freely in space.
The nose of the disc needs to be the hammer head coming around and smashing through the release point. The entire whip needs to be transferred all the way to the tip of the hammer/nose of the disc coming around. Otherwise the whole move will be sawed off a bit no matter what you do. This is when I learned what Gurthie was actually doing:
Gurthie just before the hammer head "comes all the way through."
If you then physically flick a quarter along a tabletop, what your shoulder, arm, thumb, and forearm are doing to apply the pressure is similar to the longest, most powerful, lowest effort, and safest hammer swing, which is why SW mentions it. I don't think I would have understood that though without the hammers personally.
Here's another way to think about it that might help you sync it up.
If your backswing comes out from just a bit of elevation/levitation like Double Dragon, the disc or hammer swing will give more of that "push a quarter with your thumb" action at the end. Compare you & Ricky's move.
Tech disc test driven development
Interesting how both of them appear to be backwards from what they say. That green to red line changes depending on desired shot shape/hyzer angle. I'll show you next time.
www.dgcoursereview.com
Guy on top is making a version of that mistake here:
Maybe hammers won't do it for you in the end, but I'll mention a bit in case you want to keep playing with it.
To me the hammer pound is the entire action required to get the hammer head to come around and smash "through" the release point, and it doesn't feel anything like what I expected it to when applied to a disc, which is why it is hard to isolate and talk about individual parts of it. I made this video right when I figured out where the hammer head was supposed to go before I could figure out the weight shift mechanics while throwing discs (in my very first throw here, you can see I was totally "spinning out" in my one leg drill, which you never want to do. Frustratingly, my weight shift was right there in front of me all along while I was hitting the bag with the hammer or boxing). Anyway, see the timestamped part for the little hammer armslot drills. I had to physically hit the bag to understand what the release point actually is with a disc or a hammer swung freely in space.
The nose of the disc needs to be the hammer head coming around and smashing through the release point. The entire whip needs to be transferred all the way to the tip of the hammer/nose of the disc coming around. Otherwise the whole move will be sawed off a bit no matter what you do. This is when I learned what Gurthie was actually doing:
Gurthie just before the hammer head "comes all the way through."
If you then physically flick a quarter along a tabletop, what your shoulder, arm, thumb, and forearm are doing to apply the pressure is similar to the longest, most powerful, lowest effort, and safest hammer swing, which is why SW mentions it. I don't think I would have understood that though without the hammers personally.
Here's another way to think about it that might help you sync it up.
If your backswing comes out from just a bit of elevation/levitation like Double Dragon, the disc or hammer swing will give more of that "push a quarter with your thumb" action at the end. Compare you & Ricky's move.