Mitchell, SD

Dry Run Creek DGC

3.335(based on 9 reviews)
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Dry Run Creek DGC reviews

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3 0
cydisc
Gold level trusted reviewer
Experience: 28 years 257 played 85 reviews
2.50 star(s)

Great collection of holes, but some issues 2+ years

Reviewed: Played on:Jul 23, 2016 Played the course:2-4 times

Pros:

- Concrete pads
- Good terrain
- Very well designed holes (more on that below)

Cons:

- Flow of the course could be improved
- Potentially dangerous conflicts with other holes and other park facilities
- Inconvenient location of parking lots
- some of the tee signs are missing or damaged.

Other Thoughts:

The course is in a narrow greenbelt type park that runs along Dry Run Creek. Baskets are in good condition and there are adequately sized concrete tees and mostly good signage. The topography is very interesting and utilizes the available elevation, trees and water very well in its design.

Taken individually, the holes are as well designed and fun to play as I've seen in a course. However, there are some glaring problems with the course when judged as a whole. The first issue is the location of parking. There are two parking lots that serve the course. One is located near the first tee. The other is located near the #18 basket. Unfortunately, #1 and #18 are quite far apart, so you'll either have a long walk (roughly 1000 feet) to start the course or a long walk at the end.

Next issue is how the course relates to other park uses. There is a multi-use path that runs through the park and some of the holes will play near or across the path. For the most part, any people on the path are visible and it's easy enough to suspend play until it's clear. However, there is at least one location where the path is in a blind spot and it is possible that someone could be struck with a disc thrown from the tee.

There are some holes that cross each other, or some in close proximity to each other, so that it's quite possible to throw into a group playing another hole. As noted in another review, there are some places where it's not obvious which basket you are playing to, as there are a few baskets close to one another.

Finally, adding to the confusion, the course has been redesigned from the original configuration, so there are many new tee locations. However, the old tees remain in the ground.

In summary, it's a park with a lot of potential for greatness, but the execution as some problems. It's a fun course to play, but you have to be familiar with the course and be careful around other park uses.
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5 0
Rossome
Experience: 311 played 18 reviews
2.50 star(s)

Dry Run Creek is Getting a Little Tired 2+ years

Reviewed: Played on:Jul 18, 2016 Played the course:once

Pros:

If you are making the trek across South Dakota on I-90, this is a nice stop to break the long hours on the road. I read the reviews and expected a bit more. I also noted that the reviews were 2-5 years old.
- Nice park with some beautiful mature trees
- Good tee pads (multiple on some holes)
- Restrooms and trash cans around the park
- At first appearance it looked like a short jaunt around a neighborhood park, but I was pleased to discover some distance and variety


Cons:

- Despite what others have said, this is a multi-use park with a skatepark at one end, playground, and walking/bike trail through the middle
- I did have to wait for walkers, skateboarders, and kids playing at one of the cages
- Difficult to navigate. I ended up playing to the wrong basket twice and it was not intuitive which tee pads were in use, which were alternate, and which were "old".
- Several signs were missing and no indications of direction to next tee
- We parked in the suggested lot and it was a long walk to find the map board and tee #1 over by the skate park

Other Thoughts:

This course was in a nice setting and overall a decent disc golf experience. With some tee signs missing, no markings on the tee pads (would be easy to paint a number in blue or white in the back left hand corner) and no clues to find the next tee pad, I rated it a 2.5. Even some of the numbers on the baskets were faded or missing. With a little TLC and simple navigation aids (painting or taping the basket spoke pointing to the next tee pad), it would jump a full point to a 3.5.
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