Tyler East offers excellent variety throughout all 18 holes. Though it's one of the oldest courses in PA, it still beats most of them by a mile for variations in hole configurations. It requires a great mix of shots throughout the round. It's the kind of course where you have to think before you play and decide what discs you want in your bag for different holes you will encounter.
Shots Needed -
Successful rounds can include any or all of the following: long-distance open field backhands, wooded straight midranges, many forehand opportunities, tunnel shots and low ceilings in the woods, open air field throws or rollers, water OB, high grass OB, uphill, downhill, blind drives, many unusual greens and putting looks, and multiple legit par 4's and par 5's.
Hole Variety -
Most holes have two tee pads with different looks, not always just long/short versions of the same shot. Every hole has three pin positions (A/B/C) of different lengths and challenges. They may all be par 3 or one of each par 3,4,5. The club moves the pin positions on a regular basis, about once a month, so every trip to the course presents a new layout. If you're local, you get to play them all and it never gets boring, as some courses do. The tee pads are in good shape, mostly concrete and some with pavers. All are clearly defined. All have clear tee signs. Every hole has multiple "Next Tee" signs to make navigation clear throughout all 18 holes.
Obstacles - Tyler presents a common theme of pyramid log piles, beautifully arranged and placed throughout the course. They act as bunkers and add a unique challenge to the course that I've never seen on any other serious disc golf course. They don't cause too much trouble if you drive well and stay on the fairway, but they may come into play for any shanks or lies off the fairway. Knowing how to throw thumbers, tomahawks, scoobies, etc. will help.
Course Layout -
Though it runs through a public park, most of the course stays away from the pedestrian paths, which are all OB. The full course runs through holes that are wooded, half-wooded, or entirely open fields. It also crosses a small stream or two via small foot bridges. Hole 7 and 8 border a great local creek with sometimes fishermen and swimmers in the summertime. There's also plenty of up and down walking with the terrain, though nothing too severe. You can play the course with a cart. Only the transition between 7 and 8 (there are wooden steps) requires a brief carry of your cart. Hole 18 ends at the parking lot where Hole 1 begins and allows you to move to Tyler West next door if you want to play that course, which is numbered 19 to 36.
Amenities -
Tyler includes benches on every single hole. There are also these great handmade, carved tee signs. Each one has artwork on it depicting local wildlife and the hole layout in color. Tee signs also include pin position indicators since the course is always changing and could be in one of three positions. Note: For each hole, the pin is always in only one position (A, B, or C), never multiple baskets at a time on one hole. There are trashcans every 6 holes or so. There are also active, clean bathrooms throughout the park. These include stalls, sinks and hand dryers. They are between Holes 1/18 and Holes 3/4 and Holes 14/15. It's a nice thing to have on a dg course. Lastly, the local club does a great job keeping the course in good shape, in general with litter removal, course improvements, and maintenance after excessive erosion or bad storms.
Favorite holes -
Hole 1 starts the course off great with a half wooded, half open field hole (with some OB high grass). It's a nice par 3 in short A pin and a great par 4 in B or C pin. It shows the variety that is the hallmark of the whole course.
Hole 4 has an ace run A pin and two very different par 4 B and C pins, both of which require two great shots, not just a good drive. The second shot always requires touch and both have potential rollaways down a big slope that leads to OB in a big pond full of, usually, croaking frogs.
Hole 7 - fantastic view from the death putt cliffside, where the elevated C pin is.
Hole 8 runs next to a swift wide creek. A pin is in view off the tee and usually requires a death putt or big uphill putt depending on how well you hit the gap on the drive. B and C pins, both par 4 require a completely different second shot to approach well nestled pins. The B pin is by a rock wall and the C pin is down a tree-lined hallway leading to an elevated basket near the creek's edge.
Hole 9 requires a field goal straight between two trees and uphill a tiny bit to the par 3 A pin. The B pin requires a completely different shot (maybe something overhand) to a basket well defended against hyzer shots. The C pin is maybe the funnest shot on the course. It goes back down again to a beautiful little nook, just past a stream and behind a low rock wall. Depending on your lie, it can require a turnover backhand with speed, a short forehand, or even a touch putter shot, all with their own dangers. It's a great, great par 5 with a little of everything and it requires three different shots to get there.
Hole 13 - the par 5 C pin is located between to intertwined trees. It's a great look to a good long par 5 hole.