_MTL_
Flippy Flopper
- Joined
- Feb 19, 2008
- Messages
- 3,515
That's because disc golf is small potatoes even at the highest level of competition, but if it grows to where we all think it will grow, this stuff will matter.
I always come back to my analogy of playing computer games competitively 20 years ago... when I played in early computer gaming tournaments, the prizes were worth $300 and we never really worried about cheating because it wasn't a profitable enterprise. Now computer gaming tournaments are worth millions of dollars, there's plenty of cheating, match fixing, and so on, and it all has to be managed. There were plenty of growing pains there, because initial games/rules/leagues didn't take cheating seriously enough.
When the prize at your local C tier is $5000... this stuff is going to be come an issue. People are going to push the boundaries. You incentivize people to do it, they will.
Or to turn it around... how about the rules should be solid simply because they so easily can be. Why have problems like this when the PDGA can very easily address them with a quick change. There should have been a feedback period to troubleshoot these things, where players say "what about this" and they answer the question by pointing to the rule that addresses it, and if they recognize the rule isn't crystal clear, make an edit so it is.
I appreciate your perspective. It's well thought out and I certainly understand.
However, I think it's important to add that the PDGA, as in PDGA employees, had nothing to do with this process. It's not like Andrew Sweeton made these changes. This was suggested by the Rules Committee, which is made up of long time players, and approved by the BOD, which is voted in by the entire membership.
I would argue that this feedback you are asking for was absolutely done within those groups of players. Most "what if" scenarios are hashed out. And the committee reaches out to TD's and players. I know I was contacted about these a few months ago to get my input and understanding.