Cornelius, NC

Robbins Park

3.785(based on 23 reviews)
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12 0
michaeldean
Experience: 4.1 years 12 played 2 reviews
3.50 star(s)

drive by

Reviewed: Played on:May 11, 2023 Played the course:once

Pros:

- Very fun course with a lot of elevation changes.

- Good layout and the first and last hole are near each other and by the parking lot.

-Out Of bounds was listed very clearly that made knowing if a disc was in or out easy.

- A good variety of holes with a couple of doglegs, wooded, technical shots, and open holes.

Cons:

- Super annoying and very overgrown rough that made looking for discs really challenging. I lost a disc twice, and spent several minutes looking for a disc on numerous occasions.

- At times there can be an excessive amount of out of bounds.

- Not a lot of variety of distance.

- The tees were kind of beat up and a little short for me, and the baskets were old and has some spit-outs.

Other Thoughts:

We saw a very large snake that was easily over 5 feet long, but he was just chilling and not hurting anybody.
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12 0
LLmanu10
Bronze level trusted reviewer
Experience: 2.9 years 24 played 23 reviews
4.00 star(s)

Robbins

Reviewed: Played on:Apr 13, 2023 Played the course:once

Pros:

Awesome course just outside of Charlotte. If there is one course that I had to play for the rest of my life, I would choose Robbins. An amazing design for all types of players will lead you to have a great time here.
-There is good variety for how limited the space seems. Most of the front 9 plays in and out of the woods and a fairly open field, which was pretty unique. The back 9 had either fully wooded holes, or fully open holes.
-The course nails the elevation factor perfectly. Nothing too extreme, but just enough to factor it in to your shots. A lot of the front 9 had roll away/death putts.
-Accuracy over distance. The course is not long, and only a few holes require bomb shots. There is a creek that runs through the course and is in play on almost every hole, so its better to play it safe and land your shot in the fairway.
-Navigation could have been a real challenge here, but there are signs and arrows everywhere that help solve that problem. The course flows very well and is straightforward with the signs/arrows.
-This course requires you to play all kinds of different shots. To keep it simple, the front 9 was very RHFH friendly, and the back 9 was very RHBH friendly. Mixed in with that were some straight holes, so be prepared to throw many different discs.
-The course progressively gets harder as it goes. The first few holes get you warmed up and ready for the last few.
-Some may consider the excessive OB as a negative, but I actually really like it. It is used it very wise and productive ways to make holes rightfully more challenging. For example, #1 is a short, wide open hole. Without the OB, it is probably the easiest hole on the course. But because of the well placed OB, it makes the fairway so much tighter.
-Course amenities are in fine shape, but they do there job well. Tee pads and baskets are a little warn down and beat up, but they didn't cause me any problems.

Cons:

-The first negative that comes to mind is the course maintenance. The grass is very long in the open parts, and overgrown tree branches and leaves seemed to be blocking the main path to the basket. The rough is also very thick, almost too thick for people to be retrieving discs from.
-Following the above statement, the course is very probable to disc lost. Not only will the rough eat up your disc, there are many blind holes with unpredictable roll aways. Watch your shot very carefully.
-The longer tee options on the holes that have them seem to be pretty useless. None of them add anything new or challenging to the normal (short) tee. Only exception is #15, solely because it changes from a par 3 to a par 4. All other holes I recommend playing the shorter tees.
-There are tree roots everywhere in the woods. For whatever reason, I was effected by it more here than any other course. Just be extra careful.

Other Thoughts:

Robbins Park was a very enjoyable course. I was happy to drive the 30 minutes to come play with my friend. The actual Robbins Park is very nice, although it is not where you enter to play the course (use address stated on this website). I will most definitely come back and play here again, and I think every player should try this course out if they live in the area.
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1 4
Trilogy4
Experience: 6 played 5 reviews
4.00 star(s)

Always fun! 2+ years drive by

Reviewed: Played on:Oct 11, 2019 Played the course:5+ times

Pros:

Many different lines to test all of your ability
Great use of o.b.
Technical but fair
A joy to play for all levels of golfers

Cons:

The course needs a bit if TLC at the moment, but that's about it.
Only 1 hole to really let one rip, and even that one is laced with o.b. (it also happens to be one of the best holes in the greater charlotte area)

Other Thoughts:

Most underrated course in the area. Catches a lot of flack for the o.b. but it honestly wouldnt be nearly the same without it. Plus, you dont have to use it if you dont want. I enjoy the course more and more every time I play it!
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6 0
dndelli
Gold level trusted reviewer
Premium Member
Experience: 16.8 years 134 played 131 reviews
3.50 star(s)

Robbins Park 2+ years

Reviewed: Updated: Played on:Sep 14, 2019 Played the course:once

Pros:

Just north of Charlotte, in Cornelius, is a newer, intermediate level course: Robbins Park. The park itself has a couple of ball fields, walking trails, restrooms etc. Of course, if you are heading to the course for the first time, it is wise to type in "Robbins Park Disc Golf" because Robbins Park proper is actually a satellite area about half a mile down the road. The course features DISCatcher baskets, nice concrete tee pads, very informative tee signs, well marked OB and Drop Zones, a variety of benches, and bag holders at multiple tees. Some of the holes feature long tees to add a little bit more difficulty, but overall it doesn't change so much that an intermediate player will struggle on them.

Despite the overall length of the course, in terms of fairway distance, this is a very compact course. It manages to stay compact by making the absolute most out of the available land. This might be why the OB is marked so well throughout the course, to help keep the fairways separated. Luckily, none of the OB ever feels shoehorned or unnatural. Robbins also does a great job utilizing the natural elevation in a way that makes every hole feel distinct. The course has a variety of uphill, downhill, side-sloped, and valley shaped fairways that gives the course a lot of personality. The course also uses more subtle elevation changes around some of the pin placements, which make for some very interesting putting greens.

Robbins is a great course for intermediate-level players who are really looking to take their game to the next level. There is a heavy emphasis on power control off the tee. If you don't throw with enough or too much power you might find yourself somewhere you don't want to be, adding strokes to your score. This is further enhanced by how the elevation of the course can make a hole play longer or shorter, despite the distanced.

There are plenty of risk/reward shots on this course, such as the tee shot for Hole 2 short or the approach shot on Hole 16. Both have open hyzer routes out over the OB, so if you have good power control, and can trust your disc to hyzer back into the green, both shots are fairly easy. But if you put too much power on your shot and turn the disc over too much you're gonna be crossing your fingers praying a gust of wind sends you back to the fairway. Other holes have similar plays, but instead of throwing over OB, you have trees that can send you way off line to contend with.

The course finishes with a bang! Hole 16 and 18 are two of my favorite on the course, with Hole 17 being no slouch either. Hole 16 really rewards players who can control a spike hyzer out over OB. And Hole 18 is a valley shot, that felt reminiscent of the final Holes on Nevin and the old R.L. Smith layout.

The course is also in close proximity to Bailey Road Park, Bradford, and not too far from Stumpy Creek. Which can be played in addition to Robbins for a fun, full day of golf!

Cons:

The course definitely feels cramped. Luckily there are barriers to protect tees that are in throwing zones, to keep players from being struck by a full-speed driver. The amount of OB at this course might feel overbearing at times (especially Hole 1) for newer players because there are OB markers on every hole. Speaking of which, I didn't really understand why Hole 1 wasn't just designed as an island Green. There would be less OB markers needed, which would make the hole more visually appealing, and it already plays as one since the landing zone before the putting green is only about 5 feet wide the whole way anyway.

One could say, "Robbins a bit rough around the edges." They wouldn't say that the design was poor or the course had glaring flaws. What they'd be talking about is how thick the rough can get in spots. It looked like some of it had recently been cut around Hole 1 when I played, but most of the other holes with grass had some really tall, thorny rough scattered about. I don't necessarily mind the tall grass, but when it gets full of briars, it is no fun to look for errant drives.

Other Thoughts:

If I lived in the area, I would probably play Robbins regularly. The hole designs were really fun, and it has a decent bite to it. If you are on your game, you'll score well here, but if you're a bit off the numbers are gonna add up fast. I am thankful I was playing pretty well when I came through here, because I had played terribly at Bradford, on the same day. Hopefully I get the chance to play from the long tees in the future, but outside of Holes 2 and maybe 1, they didn't really seem like they would add much to the overall difficulty of the course.

I am giving Robbins a 3.5 for now, but it is a newer course and I could change my tune in the future if something can be done about the rough. Unfortunately its rating ceiling will always be somewhat limited by the small amount of land it is on. I wish more land had been allocated for design here, because this course really shows what the park could feature. It has managed to pack a fun, dynamic course, into a tiny track of land here!

Favorite Holes: 3, 12, 16, &18
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2 0
takman
Experience: 22.5 years 122 played 25 reviews
4.00 star(s)

Hundo! 2+ years

Reviewed: Played on:Sep 5, 2016 Played the course:once

Pros:

-Shortened version of the many long technical Charlotte courses.
-Well maintained and manicured like most of the other area courses.
-Nice elevation changes and short carry-overs to challenge your game
-Away from the bulk of Mecklenburg courses so didn't seem to be crowded

Cons:

-Some diversity of shots but the short layout promotes mostly straight shots with slight fade or turn at the end.
-Lots of red clay to get you dirty
-Thick rough can gobble up discs

Other Thoughts:

This course was the 100th played of mine and a good friends career and we made a big deal out of it. Turned out the be the perfect shrunken Charlotte area course. Had everything that a Renny of Hornets would have but just miniaturized. Made for a great and perfect experience to share.
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2 2
kentsecor56
Experience: 12 years 26 played 2 reviews
4.00 star(s)

Getting better 2+ years drive by

Reviewed: Updated: Played on:Mar 6, 2018 Played the course:2-4 times

Pros:

great use of elevations and tree obstacles. Over all agree with other reviews.

Cons:

Not very cart or stroller friendly.

Many of the holes with steep inclines to have good, well built steps, but no or limited room for carts/strollers.

Bridges are well designed for foot traffic but a couple I had to push my stroller over on one wheel.

-Big safety issue with creek crossing on hole 8. Deep creek cut, with no bridge, and a 2 x 6 laid in the bottom for foot crossing. Steep climb down and back up.
-Bad for foot traffic. Very difficult for cart or stroller traffic.

-Update, the Rec. Dept has installed a culvert path for this hole, making it very safe to transverse the creek.

Suggest that improvements of bridges and ramps on steep inclines be considered for cart and stroller use.
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Designer response by 1978
There is a cart friendly/not friendly toggle in the course information.
Robbins was designed when very few carts were being used. As many are aware the bridge on 8 was being repaired by the park department on March 8. The narrow foot bridge on 7 was simply placed there because people were cutting and jumping the creek. For cart users are 2 full sized bridges on 6 and a smooth path from 7 tee to them that you can use instead of the footbridge on 7. All other bridges are wide enough for any normal sized cart. Unfortunately the lay of the land does not lend to more cart friendly improvements, courses like Bailey, Sugaw, Kilborne, and Idlewild may be more your speed. Cart use or size of cart is personal preference we cannot accommodate every choice of carrying discs in all designs.
10 0
KenanFlagler01
Diamond level trusted reviewer
Experience: 14.1 years 195 played 190 reviews
4.00 star(s)

Perfect intermediate course 2+ years drive by

Reviewed: Updated: Played on:Mar 5, 2018 Played the course:2-4 times

Pros:

I admit that I didn't read any reviews before playing Robbins Park. It was on my way in between a business meeting and downtown Charlotte, where I was staying for work. I've already played Bradford, and wanted to bag the other public North Meck course. I knew from the rating and the ranking in NC's top 25 tracks that Robbins was a good course. But all of the buzz I've ever heard about Charlotte courses has been limited to the classics (Nevin, Hornets Nest, Renny Gold, and Bradford). I had not heard anything about Robbins and was basically expecting another quality, but not necessarily phenomenal, Charlotte course. I pleasantly surprised! Robbins is outstanding. In my opinion, it's one of the very best courses, not just near Charlotte, but anywhere in the Carolinas. I'm an intermediate player. I read in the designer's review that he designed it with intermediate players in mind. I have to say he absolutely nailed it. This is the perfect intermediate course.

+ Terrific design and variety. There are so many great holes using elevation, risk/reward, ultra-fast greens, or all of the above. A creek winds its way through the course. Many of the baskets are situated near it or on hills that slope sharply down to it. This track forces a decision on putts. You'd better commit or you're rolling into the creek. And the elevation use is outstanding. Uphills, downhills, ridge holes, and valley holes. Also throw in hyzer lines, anhyzers, flicks, straight. There are short, technical holes. You'll use putters of the tee, lots of mids, and a few fairway drivers...I mean, it just has everything. Towards the end of the round, I started to think, "What am I going to mark this course down for? Maybe a lack of any open holes or any par 4's." Then I got to the back 9 and Robbins even has that. Great use of OB on the open par 4. Great mando, dogleg, wooded par 4. A few holes to really air it out. Seriously, no exaggeration, this is one of the best designs I've ever played.

+ Lots of navigation arrows, good tee box signs, easy navigation.

+ Good baskets. One that is down a hill and hard to see from the tee has a tall flag on it so you can see it. Very helpful.

+ The designer thought of everything on this course. There is fencing and even a "clown wall" protecting the tee boxes that are within range of errant shots from other holes. There's also a fence obstacle, large downed trees that they incorporated into the design. It's super creative and interesting.

+ It's a very pretty park with mature forest and nice, green grass for the open holes. It's bordered by a very nice neighborhood. If I lived in Charlotte, I'd want to live there! It's like a country club, but with a DG course instead of ball golf.

+ There is a huge range of outcomes on each hole. I was throwing 2 discs and racked up several birdies, but also several bogies. Rarely did I go birdie/birdie or bogey/bogey, but I got lots of birdie/bogeys. Lots of separation based on how you play a hole points to great design.

Cons:

I struggle with any cons, so these are nitpicks:

- I played in late winter. I didn't have much of a problem with underbrush, but I can see how the summer would be rougher. There are some thorns. Also there is a decent risk of disc loss with lots of leaves and several blind tee shots. (Hard to complain about this, because I like blind tee shots!)

- Some of the tees are a little too short or narrow. One is a tee on top of an older tee, so slightly uneven.

- Probably the only legit one is it might be a little too easy for advanced players or pros. But again, it was designed for intermediate players, so I had no issues with it.

Other Thoughts:

This is a must-play.
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Designer response by 1978
Thank you for the review. Tee on tee: Actually, I poured the shorter looking base later to prevent erosion around the tee and need for a semi-permanent retaining wall. We had extra concrete...looking back I might have made a different decision. Hole 17's tee become shorter when they built the ditch behind it.
5 0
curmudgeonDwindle
Bronze level trusted reviewer
Experience: 44.7 years 20 played 18 reviews
3.50 star(s)

Technician’s Shoehorn 2+ years drive by

Reviewed: Played on:Nov 1, 2017 Played the course:5+ times

Other Thoughts:

Many reviews address aspects of a course which are readily apparent to those familiar or those reading previous reviews, so this review stresses less obvious features or formal ideas, in an attempt to broaden the readers' appreciation of this course and maybe the game in general.

Robbins Park is a very thoughtful design on a site with severe constraints. I urge readers unfamiliar to call up the course map and see the site's spatial constraints. A small creek roughly bisects this slender site and large parts of the course's area are designed as floodplain for the athletic facility and adjacent subdivisions. The creek's south-side bank is heavily sloped, so it's quite a feat to merely shoehorn a course of this length, difficulty and variety onto the site, especially when considering the community's expectations. In spite of being hamstrung by constraints that might stymie other designers, this designer has acquitted himself well.

Robbins continues the east coast technical tradition of disc golf, but also relies on decision-making quite a bit more than the average iteration in this style. From the tee, most holes initially appear very straightforward, however the rash golfer is likely to be harshly penalized by charging ahead on first impressions. Take #1 for instance: given the hole's length, golfers should be immediately tempted to try a high/wide shot with plenty of fade for an 'easy' pin. Fair enough, but since the entire fairway and pin lie on a raised berm with extensive OB and lowered surrounds, maybe the better play is flat and straight with good fade control. Trade-off decisions of this nature figure largely in Robbins' design. From the tee, counter-spin deliveries are largely favored, while around the greens clock-spin deliveries are favored, which yields a unique type of shot-making balance overall. Minor elevation changes, especially around the greens, feature frequently, with all types represented. Scoring chances abound with an average hole length of about 300' from either tee set and combined with the creek coming into play on 13 holes, makes Robbins a true technician's (and skill building) course.

The site's nature creates issues at Robbins, not all of which may be ameliorated by design alone. As stated before, a large part of the site is drainage for surrounding development, which is likely to make play irksome during and after normal rain events. The creek ford on hole #8 is potentially dangerous and made more so by the fact it is the exit for most of the water going through the course (erosion). In addition, several tees required protection barriers from shots on other holes. Obviously an imperfect trade-off, this solution preserves the design's integrity at the cost of aesthetics. It is also quite bluntly practical. On crowded days or during organized events, Robbins likely is very the opposite of secluded, with frequent open sight/voice lines and a high potential for errant shots (and thus players) frequently straying into others' games.

By placing a high value on 'pure' shot-making values, Robbins Park offers solid golf for the majority of players and may engage the mind of golfer in a different way than other local offerings. Obvious site issues and a frequently 'shoehorned' feel balance the experience. However in the larger scheme of things and in most areas, this course would be a standout offering. In Charlotte, it probably won't be the most popular choice, but travelers might be in error to overlook it.
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3 0
Mike C
Gold level trusted reviewer
Experience: 15.1 years 168 played 74 reviews
3.00 star(s)

Pretty fun but not as demanding as I prefer 2+ years drive by

Reviewed: Played on:May 18, 2017 Played the course:2-4 times

Pros:

+ 18 holes, few of which are flat. Nearly every hole incorporates elevation into its design. Some notable examples are #4 which has a pin placed on a right to left slope, and #18 with the basket sitting on top of a large hill.

+ Good variety between lines. Leans a little heavy on straight shots, but it mixes in some left and right turning holes.

+ Tee signs show the line, distance, par, hole # etc. They're a bit on the small side, but they stand out so you won't miss them.

+ Multiple benches. In fact some of the benches that are out in the open even have artificial shade constructed to block the sunset.

+ Easy to navigate, no map needed for a first play through.

Cons:

- Not difficult enough. Granted they don't feel like gimmies, and the course isn't quite as easy as say, Eager Beaver or Crooked Creek Crossing, but there's no real challenge here.

- Both par 4's are easy, especially the last one. It's a wide open 620' shot with no obstacles besides a few short trees you can throw over. In a tournament there are island rules in effect, but for casual play there's no risk on the tee shot. There is no strategy of "Should I bomb it and risk kicking off the fairway, or lay up for a birdie?" There's no reason to lay up here if its not a tournament.

- Lacks length. I use a driver of some sort for maybe 5 or 6 holes here, and that's primarily throwing an overstable driver on a hard hooking line, not so much for distance.

- Couple patches of pretty thick rough. Most the course does not suffer from this problem, but there are one or two spots you want to keep an eye out for. I've seen people lose them on #15, and on the right side of #2.

Other Thoughts:

Robbins is a solid course. It is one I think most people would find fun to play, not too demanding but not a complete walk in the park.

For me its too easy. It offers some interesting shots, but none of the holes really stand out to me as fantastic. It's one of those courses that even though it checks a lot of the boxes, the actual golf doesn't get me terribly excited.

I will say the land was put to good use. The design flows well and incorporates everything the terrain had to offer.

Still, there's something to be said for the accessible nature of the course, and its close proximity to Bailey Road Park.
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Designer response by 1978
Thank you for the review. You'll find it interesting, maybe. In the tournament rounds played, 12 and 16 (the 2 par 4s) played among the toughest on the course. 16 (without island rules) played almost a stroke over par. The bombs you describe often enter OB early and never come back in. If you play the longs, it adds a little teeth and probably 3 strokes in scoring over the shorts in tournaments.
1 1
Klingmeyer
Experience: 7.8 years 23 played 18 reviews
3.00 star(s)

Challenging course 2+ years drive by

Reviewed: Played on:Sep 3, 2016 Played the course:2-4 times

Pros:

The elevation changes and placements of baskets is a nice contrast to most courses. Some baskets are easy to see from the tee and some are not visible at all, making for challenging and safe throws. The course plays shorter than it seems it should. Underbrush on the wooded holes is minimal. it has a good variety of wooded holes versus open grassy holes. I enjoyed the tight driving areas into the open spaces, requires accuracy and a little luck.

Cons:

Holes #1,2 and 18 are basic straight fairway holes. Some of the signage could be better for basket direction, especially #17 - not sure where the basket was supposed to be, maybe it's been moved. Some of the more open holes have a nice fairway area surrounded by tall thorny growth - be careful.

Other Thoughts:

The signage on the long uphill hole #12 with the right hand turn is very helpful. The barricades near the tee boxes are a nice touch. A very nice course that I drove 25 minutes to from Concord on back to back weekends.
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6 0
reposado
Diamond level trusted reviewer
Experience: 12.8 years 278 played 276 reviews
3.50 star(s)

2+ years drive by

Reviewed: Played on:Sep 5, 2015 Played the course:once

Pros:

Robbins is built along a low, flat strip with a small wooded hillside boring one edge and a much steeper wooded hillside along the other. There are hole that play up the hill and holes that play down it. There are holes that play along the ridge, through the trees, some of which feature a sharply slanted fairway. There are holes that play on the edge of the trees on the small hill. Along the bottom of the bigger hill is a small creek which will either be shallow or dry. This water hazard comes into play on a number of holes. Though it rarely is in position to constrict drives, it presents a danger of rollaways: once while throwing across the valley to the opposite hill and a couple times it lurks past the basket on a slope to the left. With the hills and trees and flat spaces there is quite a lot of variety here and it shapes up to be a pretty solid blue-level course on which every shot is different.
Navigational aids are top notch. In fact, there might be too many next tee arrows. It is like they were afraid that a player might be confused if there were a few seconds in which they were not being directed, even if there had been no possible other ways to go since the last sign. But obviously too many is better than too few and proofing a course for the directionally challenged is never a bad thing.
Personally, I was a big fan of 5, which starts in the trees with the creek directly in front and the basket tucked into the trees on the opposite of the open space. A great example of how the course makes even the flat spaces interesting. 8 does something similar but places the basket higher on the hill on top of a rock outcropping.

Cons:

I didn't love the beginning and end. 1 is a straightforward shot along a raised pathway with thick shule to either side but no real obstacles. I do like the climb to the final basket on 18, but the fairway has that classic power corridor shape that I'm not a fan of. Other than that the course is pretty solid. It's not, "I must go back there," great but it is one that everyone should play if they are in the area. A worthy course but not a spectacular one either.
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2 1
DavidNC
Experience: 15.2 years 57 played 10 reviews
4.50 star(s)

A True Gem - Plays Much Longer Than Its Distance 2+ years drive by

Reviewed: Updated: Played on:Sep 6, 2015 Played the course:once

Pros:

An excellent use of very limited space. The course plays away from other park users so the risk of drilling a jogger is extremely low. And because the overall foot print of the course is small, the risk of an errant disc braining another player is mitigated by well placed screens/barriers to protect other golfers that would be teeing off in areas where holes come in close proximity to each other. The course is very easy to navigate, as the designer has noted in other reviews, there are clear, easy-to-follow signs pointing to the next tee. But in the event weather or vandalism brings the signs down, there is a map posted in the "Files" section of the course.

This course looks like it can be played at all daylight hours, even if the gates are closed as there are several (at least 4) access points into the course from the surrounding neighborhoods. A large plus if you arrive a few minutes before the scheduled opening time and find the gates closed.

Cons:

No glaring weaknesses come to mind except maybe this is NOT the best course to bring a beginner to in order to introduce one to the game. Wait! There is also a 2nd and it is on me, I am sorry it took me so long to play this course for the first time.

Other Thoughts:

I don't anticipate many site users will find this review "helpful," but I had to praise Mr. Huether for such a wonderfully challenging course (now if we can only get the rest of us to take proper care of it . . .). This course seems to offer challenges for every skill level.

This course is all about hitting your lines and placement, placement, and did I mention, placement of one's throw. Though the overall length of most of the holes is short, don't let that fool you. A few inches either side of your line could mean plunking a tree, falling into the omnipresent creek bed, or sliding several feet away from the basket on the very fast & sloping greens. But at the same time, if you make your shots and have a little luck on your side, you can score very well.

The use of available elevation in the park is well thought out. Most of the elevation changes feed into that blasted and annoying creek bed that is in play for all but 5 holes. Even the most well-placed drives and approaches can skip or roll away a great distance on many of the holes, leaving a very tough, uphill putt to make birdie or save par.

Anyway, this course is highly rated by this user. I will definitely be back again in the future to take some more lumps. Hope to see y'all there.
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3 0
Pirate35
Experience: 9.9 years 52 played 4 reviews
3.50 star(s)

Play It 2+ years drive by

Reviewed: Played on:May 21, 2015 Played the course:5+ times

Pros:

I have been playing this course since it opened. Each time I go it gets better. At first this course had tons of crap around the holes and was not very appealing to the eye. Now much of the brush has been cleared and good trails have been cut out.

The baskets are great.

Great use of land.

Every hole is different, there are no holes that you feel are the exact same.

You must have a number of shots to do well on the course, BH, FH, I even use a couple tomahawks.

Such a fun course.

Cons:

No signage.

Not hard to navigate though, but still would be nice to have more signage on the holes.

Need more trashcans on the course.

A lot of holes still do have piles of brush and vines and thick stuff that makes it difficult to retrieve a disc that goes in there.

Seen 2 snakes this week, so watch out!

Hole 12 is awful. It requires an uphill shot that must be placed perfectly to even have a chance on taking another shot at the basket for a birdie. I normally just play from the top of the hill. Wish there were another pad at the top of the hill.

Other Thoughts:

This course can really be played with just fairways and mids.

If you make your shots you can shoot under very easily. If you mess up you can shoot very poorly.

Great course, it will only keep getting better.
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Designer response by 1978
Thank you for the review.
There are trash cans on all but 2!!!!! tees. Sometimes they are by the long pad, but one should be able to find them if one cares to. There are at least 1 and many times 2-3 yellow arrows per hole directly visible from the basket that direct people where to go. If attention is paid and people do not blindly wander there should be no directional concerns. For example: You can see the arrow to the right of the basket. Every hole is marked in this fashion. [URL=http://www.dgcoursereview.com/course_pics/6945/29fd3020.jpg]http://www.dgcoursereview.com...29fd3020.jpg[/URL]" target="_blank">[URL=http://www.dgcoursereview.com.../29fd3020.jpg</a>]http://www.dgcoursereview.com...jpg[/URL]</a>
Hole 12 will not change, 2 trees taken out recently leave a 40' diameter landing zone less than 200' from the tee, 260' from the basket. It is the designers philosophy that a few times in a round a birdie should be had from a couple of great shots. They should not just be handed out.

At the time of this review every hole had a hand laminated sign, however currently every tee has a permanent tee sign, those were just installed.
6 0
BrotherDave
Diamond level trusted reviewer
Experience: 16.8 years 192 played 189 reviews
4.00 star(s)

Not Robbins You of a Good Time 2+ years

Reviewed: Played on:May 16, 2015 Played the course:once

Pros:

Might be one of the best blue level courses I've played. Terrific attention to detail and use of the land, great balance of holes and a nice, quiet round of golf. To give you an idea of what the course looks like, it's basically an open valley, then a wooded slope rising from a creek followed up top by another flat with open grass dotted by mature trees. It's a unique bit of property for a course and the layout really makes the best of what's available, right down to hole 18 ending right next to hole 1's tee and the parking lot, awesome.

As the golf goes, there isn't one particularly hole that blows you away with uniqueness or challenge but every hole looks or feels different enough to avoid being repetitive and I used more discs than I thought I would. The balance and variety of fairway shapes is really good in that you're not just playing valley holes or field holes or technical woods holes over and over. If you detest trees you'd say that the course is about 3/4 wooded but really it's closer to being slightly more wooded than open due to holes that play in and out of woods but not necessarily through them.

Distances are just about perfect for my Intermediate arm. You can probably score just as well without drivers but they're worth toting because of the occasional open hole or holes with slightly low ceilings. I really like how most of the holes didn't strongly favor a place your shots approach or a go for it approach, that balance word again.

Not the most pastoral and scenic of courses but far from being an ugly, urban type park setting either. The woods are beautiful, the creek is nice and I saw baby rabbits if that tells you anything. What's really remarkable is how mature and worn-in the course is, it feels like it's been here for years already.

One huge thing that I factor in that most (criminally) don't is how proactive the course is designed in regards to preventing erosion and other human-caused activities. Trails are on point, steps are cut into slopes to preserve the fairway, walls are made already to preserve greens and fairways, etc. Phenomenal. Then other things like benches, a pole on a hidden basket and necessary nets/walls to protect tees boost the enjoyment. Charlotte standard concrete tees of course, well located and easy enough to spot.

Cons:

Briers were not a big deal except for the right side of hole 1. I don't imagine they'll be as formidable the next time I get down there and currently they're easy enough to avoid if you don't mind going OB on the left or hit the landing zone past the basket.

The only real con is a lack of permanent tee signs. On a busy day some players might run into each other in certain spots, maybe.

Hole 15 might be a little NAGS from the longs but if I sacked up and went for it instead of worrying about missing the fairway I might feel otherwise.

Other Thoughts:

Hole 1 is a tough way to start but a very interesting hole with its narrow fairway of OB left and thick rough to the right, both flanks being downhill. The landing zone really makes that hole work. Hole 16 is fantastic, I wish every open hole had that much shape and placement to it instead of just strong arming hyzers repeatedly. Like I said, none of the holes really stand out by themselves but so many holes reminded me of favorite holes from other courses, it's like a band doing good covers of other bands.

I usually underrate courses but I might overrate this one as I play it over time because I can't emphasize enough how appreciative I am of Huether's attention to detail in terms of design and preserving the course. Such a welcome change of pace to the courses put into my area where guys don't understand that water flows downhill and soil compacts when people repeatedly walk over it.

This is a must-play for golfers in this area and a timely, fun play-through for course baggers cramming in Charlotte's goodness on a road trip.
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Designer response by 1978
Thanks for the review...baby rabbits but not baby dogs like in the pictures. Odd! Permanent signs are printing this week and will be installed within the next 2.
4 4
TheIncredibleHuck
Experience: 3 played 3 reviews
3.00 star(s)

Nice, repetitive, simple 2+ years drive by

Reviewed: Played on:May 14, 2015 Played the course:once

Pros:

This is a great beginners course. Simple, repetitive and predictable.

Cons:

Repetitive, almost a bit boring by hole 12. This is a course that would be great in other parts of the nation but in Charlotte it is the lesser quality course in relation to the others around it.

Other Thoughts:

The course uses what is available to it but a 3.0 meaning "good" is about as good as its going to get here.

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6 0
Notverygood
Silver level trusted reviewer
Experience: 14.7 years 76 played 35 reviews
3.50 star(s)

Fun. Tough. Thorny 2+ years drive by

Reviewed: Played on:Feb 15, 2015 Played the course:2-4 times

Pros:

This course is fun...mostly. A lot of great elevation changes that lead to "fast greens" and the penalty for error is high.

The layout of the course uses every bit of the hillside and creek, and there is OB on almost every hole. A pro, because it challenges you, and keeps you on your toes.

Lots of tight tee shots that open into wider fairways

I'd say 1/3 open to 2/3 wooded holes

Most of the tees had accurate tee signs, describing elevation, OB and the route.

Easy to follow route through the course, with a decent amount of signage leading to the next tee

Well marked OB leaves little doubt if you're in or out

Purpose built drop zones for OB! Concrete pads just for OB drop zones...cool

Cons:

Briars briars briars

Watch your step, and hope you don't have a bad shot. There are several holes where the briars are EVERYWHERE. I believe it was hole #11, where it seems that the fairway was cut through a briar patch.
Then again on 16 the entire left side of the fairway is thick briars. I found out the hard way...it's hard to retrieve a disc from them

Most of the tight shots are fair, but towards the back half of the course it seemed to be getting monotonous. Tight tight fairway, followed by a tight fairway. Not a huge con, as I still enjoy playing this course, but it does get annoying, especially on a bad day.

Tough to play just 9 holes because hole 9 leaves you at almost the farthest away point from parking. Although this is an easy way to convince yourself to play the back 9 to get back...I'd like to be somewhere near the parking halfway through in case I'm short on time.

Other Thoughts:

I do really like this course, it is a ton of fun to play thanks to the creative layout that uses a great deal of the available elevation. There's uphill, downhill and shots across "valleys". Hole 18 is a great example of a valley shot, and a great finishing hole

Definitely worth playing this course! Bring your A game for the tight tunnel shots, and look out for briars...
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Designer response by 1978
9 hole loop, 1-5 12-14 18
1 6
DougT21
Experience: 2 played 2 reviews
5.00 star(s)

Awesome Course 2+ years drive by

Reviewed: Played on:Jan 15, 2015 Played the course:5+ times

Pros:

Great shots through the trees that flatten out in to open areas. Great landing spots as greens make it rewarding for a good shot.

Cons:

Back nine isn't as fun as front nine. With most holes in the woods on the back nine and leaves currently being down makes it easy to loose a disc under the leaves.

Other Thoughts:

Overall a very fun course!
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5 0
Gordito
Experience: 10.5 years 17 played 1 reviews
4.00 star(s)

Rugged Robbins 2+ years drive by

Reviewed: Played on:Oct 23, 2014 Played the course:5+ times

Pros:

Great signage; there are arrows to tell you where the next hole is. Each sign has a very accurate depiction of each hole, with arrows for elevation, etc.

Good variety of shots. There are right doglegs, left doglegs, par fours, mandos, elevation, tunnel shots, finesse shots, you name it.

Homemade bridges, hand rails, steps, ladders. The maker of this course put a lot of time into it, to make it a really fun course to play on and navigate. It feels like a course that you and your friends would make and build. It has a backyard tree house feel to it.

Very well balanced. #1 starts out with a pretty standard straightforward shot, with elevation to make it challenging. The course then moves to #2 and #3, which have a little bit more distance to them, and are a little trickier than hole 1. #2 is a downhill shot where you have to place your disc strategically, or else you will roll. #3 is a right dog leg, where some trees and low hanging branches come to play. The next couple of holes are tight, technical shots. After that the course gets longer, and more demanding, with some open holes at the end to mix it up.

You dont need insane distance to get a good score. You will do fine if you average around 300-350 feet.

Cons:

The whole course plays around a creek, which is a cool idea, but can be a pain in the ass sometimes. If your disc is on the other side of the creek, it can be really tricky to get it back. You usually have to walk all the way around the creek until you find a way to cross it.

Although they have done a wonderful job to clean this park up and keep it maintained, there are a few areas that are nearly impossible to navigate. There is a field of thorny mess that comes to play on a couple of the holes halfway through. If your disc gets deep in there, you're better off saying goodbye to it and leaving it there.

A couple of the holes feel out of place with the rest of the course. Even though the course as a whole flows very well, hole 15, 16 feel very out of place to me. Hole 15 is a straight forward throw in the open, where the trees dont come into play as much as the designer would have liked. It should be a very easy birdie for most players. Hole 16 is a nice hole, but it does not fit the theme of the course. It is a decent sized, right dogleg, slightly elevated par 4. Again, it is a very fun hole, it just seems out of place.

Some of the holes are dangerously close to each other. For example, if you are looking for a disc on hole 1, you might get hit in the head by a stray disc coming in from one of the other holes.



Other Thoughts:

Overall, I really like this course. It has a unique feel to it, while keeping true to the NC disc golf scene at the same time. If I had to compare it to any other park(s), I would say that its a mix of Elon eager beaver and Bradford park.
I have been playing on this course since it first came out, and its been really fun to watch it grow. You can tell that the course designer/community really cares about this park, and is taking a lot of time to make it a fun park to play at. I dont think this course has reached its final form yet, either.
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Designer response by 1978
Thank you for the review. You are correct, work is still on going for more bridges and ladders and other amenities. Hole 15 and 16 are very much planned. I wanted a few holes where people could air it out to make the course well rounded. 15 is 415' slightly up hill, that is a challenging distance for 95% of players. 16 is a par 4 but will be bordered by OB in tournaments. Those 2 holes eat up the most discs because of the border grass. Thanks for playing so often! You can be a big help by picking up trash and throwing fallen limbs off the fairway!
6 0
Bennybennybenny
Diamond level trusted reviewer
Experience: 13.2 years 306 played 288 reviews
3.50 star(s)

Robbins's thick

Reviewed: Updated: Played on:Aug 30, 2014 Played the course:5+ times

Pros:

-First, I want to say that this course is better than a 3.5. But since it is new, it still needs work. Robbins is like baby Renaissance. The fence you throw over on #3, and some pretty dangerous pin positions, definitely has the "Renny" feeling! Almost every hole is reachable, but the danger risk seems to outweigh the possibilities of making a birdie.

-The OB around the fairways (usually in the ravine) definitely adds some challenge. For instance #17 has it all around the left side, demanding you to go right. It's used very brilliantly many holes without being too much of a burden. There are still a few I don't agree with, but it's brilliantly used on most holes with it. #16 is a prime example. A very tough but very fair par four with many ways to birdie, not fickle ways. This hole is very rewarding and logical. There's a lot of OB the whole way without being unfair.

-This isn't a large park so the front 9 all plays up and down a big hill, making it a pretty hilly front nine. The back nine mostly on it so it's not as hilly, but holes 12 and 18 are great exceptions. #12 is a blistering par four, the fact that it's only 463' and a par 4 makes the short pin seem pretty simple. But it's not, it's steep uphill and is a dogleg right, you want your disc to clear the trees and be set up perfectly in the fairway and the landing zone is blinded by the hill, so if you make it all the way up, you can't tell if you are in the fairway or not. Many big trees scattered at the landing zone that determine your fate on whether or not you have a logical line for birdie. Take away the steep hill and you get the old #10 at Hornet's Nest. I love how they got rid of the mando. There's a small gap to the right side. More risky, but if you manage to clear it, you'll have a better chance in being up the hill and away from the retention trees straight from the pad. #18 is a nice finisher down the hill and back up over the creek. The long pin is probably more than 30' above the lowest point of the valley.

-Well balanced elevation and terrain. The front 9 is moderately wooded with the first two holes being decent open holes, just to warm up and then hole 3 is a pretty tough wooded hole to the right with OB to the left side. #4 is an easier hole at barely 200 feet, just kind of allows you to get a birdie then holes 5 thru 9 are downs and ups on the hill. Then 10 thru 14 are all wooded holes that require the most accuracy. #15 and #16 are something different. They are long holes in the open. Right now they are really rough so they require some accuracy (hopefully the growth will be gone soon). Nevertheless, fun holes. #17 is back into the woods and #18 is an uphill finish out in the open.

-Interesting rock work, kind of like at Renaissance and Bradford. #8 may be another signature hole on the course. It's a straight corridor hat goes over the creek and up the hill. The approach shot is an awesome feature to this hole since you have the OB creek in play and immediately past the creek, the hill starts to rise with a few boulders just shy of the pin. This hole really asks for the optimum height. Can't go low because you either end up short in the OB creek or you bounce off a boulder.

-I enjoY some of the pin positions. To me, #8 is probably the standout because of its green. Hole 1 has a drop off past it. It's very easy to go past the basket on this hole even with a mid range, #11's elevated basket with a drop off past it as well. This is a short hole but it's very tight so it feels good enough to get par on this hole. #6 is a very sweet anhyzer over the creek and up a medium sized hill. Going short leave you with a tough uphill putt.

-Bailey Rd. is nearby, great two course day in Cornelius with a gas station between the way to each and plenty of restaurants.

-Nice tee signs that Mark installed. Hole diagrams and info. They are updated regularly too. For example, #12 used to have a mando and it was marked on the tee sign. Now there is no mando and the sign has been updated.

Cons:

-Most of the vegetation is OB yes, so you want to do the best you can to not land in there, but it's also quite thorny and painful. Some of the vegetation is not OB, and can be very tough to even navigate your disc when you see it. The thornbush on #5 on the left is pernicious. There are plenty of thorns in the creek too.

-The rollaway potential does get a little too excessive. There's a ton of OB on the first hole, not to mention it plays on a ridge. Some of the OBs aren't necessary either. Some of them are well used but some are not well used. I wish #1 was just down the ridge and maybe 50' longer. There'd still be risk in going OB but the basket would be in a spot where rollaways are less likely after a putt. The OB stakes on the right side of #14 are just irritating at best. This hole has a downward slope to the right side. You could simply have an unlucky landing on the hill and roll OB when there is already a creek a bit further to the right. I just think this hole would be better without the artificial OB.

-#9 is a bit poke and hope. The line is there and it's valid enough but the curve is very sharp left and the basket is guarded by many retention trees as well as playing on a downward slope on the right side. Your shot could look perfect off the tree but you could still not be nearly far left enough. I've birdied this hole, but it's a very aggravating one. Probably the least fun on the course.

Other Thoughts:

-I really liked how the the front nine mostly was going up or down the hill and how the back nine wasn't quite as hilly but required more accuracy and distance. I did mention that I wasn't too fond of #13 but the fairway going downhill to the right and the basket being by the creek was really cool. The back nine was more difficult and longer too but they all reachable. The hardest hole to reach would probably be #15. It's a 415' par 3. It's not only the distance but where you disc could potentially land may scare you a little.

-Personal favorite hole would be #5. It's a super fun straight downhill par 3 out of the woods and over the ditch. Just a great hole all around followed by others like 2,7,8,12 and 16! I think you will love those holes too!

-If you plan to come, just be aware of the entrance. The park sign say "Westmoreland Athletic Complex." I came in and no one was there which got me confused. I came to the near gas station maybe half a mile from the place and found out I went there all along. The address is on the sign 8430 Westmoreland Rd.
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12 1
DiscGolfCraig
Diamond level trusted reviewer
Premium Member
Experience: 19.9 years 594 played 543 reviews
3.50 star(s)

Bask in Robbins 2+ years

Reviewed: Updated: Played on:Jul 6, 2014 Played the course:2-4 times

Pros:

Robbins Park is a great addition to the Char-Meck disc golf scene. It stands out amongst the other area courses for what it offer: a shorter, technical course that's going to yield plenty of birdies but also punish bad throws.
- This is a great layout. It's not just the variety you get (wooded, open, elevation, long, short, etc.) but it's the entire 'fun factor' that a majority of the holes offer. Holes such as #3, throwing over a fence, to the downhillers on #5 & 7 (with a dogleg factor on #7) to the dogleg on #10, to #14 and it's sloped fairway and #16, being the proverbial long, open hole with a great approach shot...this course offered enjoyment throughout.
- Add to the layout, and one of the two appealing aspects, is that the course is heavily a mid-range level of course. Depending what layout you're playing, the average hole length is around 315 feet. Take away #16 at 675 feet, and the other 17 holes average around 295 feet. The point being if you can throw accurate (or somewhat accurate, in my case) in the 250 - 300 foot range, you're going to play well.
- The other part of this course's appeal is the incredibly high risk/reward factor. Most players, on most courses they play often, have a pretty narrow scoring range. For example, courses I've played often, such as Nevin or Hornets Nest, my rounds are consistently within a five to six stroke window. This course seems like it's going to have a huge window. For intermediate and above level players, I see every hole being birdie-able on a regular basis, with the possible exceptions of #12 and 15 (when it's in the long position). Every other hole offers a very reasonable chance for a birdie with a good shot. The flip side is that if you miss your lines, you'll hit trees, end up in some nasty rough or out of bounds. The point being, I could see many players getting 2 or 4 & 5s on the same holes due to hitting or missing lines by a matter of inches. Holes I thought I should birdie, I ended up bogeying (#11), while get a surprising birdie on a hole I didn't expect to (#10).
- Adding to that, the course does reward smart shot-making. You can take out the whole risk/reward dynamic and just play the entire course cautiously. And in truth, if you do that you'll probably end up with mostly pars with a birdie or two on the card. You can play for a safe round, and probably end up under par for the round. But what fun is that, playing a course like this, so cautiously?
- Somehow 18 holes were managed to be squeezed in such a small plot of land. It gets a little tight on some holes - hello safety wall on #12 - along with holes that play next to each other - watch for discs sailing right on #2 onto #3's fairway. During a normal day this shouldn't be an issue, during tournaments; however, it could get a little dicey.
- Easy to navigate. Lack of space results in short walks between tees. That also means this course is a good one for squeezing in a quicker than normal round. That's assuming you don't have to spend time searching for a disc in the woods or thick rough.
- Nice baskets and tee pads. This still has that new course smell to it.

Cons:

Being so new, the course is still being tinkered with, some slight modifications are expected to take place.
- The rough is ROUGH is spots. The area in between holes #15 & 16 is thick. There's also thick stuff on other holes. I got to know it quite well on #2. Add to that the abundance of trees and tight fairways, which could result in crazy bounces off trees. All of that can lead to long searches for discs. I wore long pants while playing this course in July. Sacrificing a little comfort in the heat was definitely worth it when I was searching for my disc in the rough.
- The flip side of having a course in a tight space is that you have a course in a tight space. Beware of discs potentially ending up on other holes, or having discs from other holes coming your direction. Navigation is really good, but if you're distracted, say you're walking and writing in your scorecard, there are a couple spots where you could easily walk to the wrong hole. The last part is more a matter of DGer error, but it is there. On the flip side, that means it could be easy to skip holes if you're in a hurry or trying to jump around a large group. And as mentioned, when the course is packed, it could present some challenges.
- With the high level of a risk/reward factor involved, there's also a 'lucky vs unlucky' factor. For some, the line is so thin between great and unlucky shots, and good and bad rounds. You get a couple of unlucky bounces in a row, and the frustration level may start simmering. I had what appeared to be a great shot on #3, throwing a shot over the fence and fading back to the basket. It looked really good, until hearing the thud of it hitting something. That something ended up being a small branch that was less than an inch thick. In the end, I'm a believer of the law of averages, so the good and bad breaks should even out by the end.
- As mentioned in earlier reviews, the lack of tee signs present a challenge on several holes. Permanent ones are coming. In the meantime, on holes such as #12, you can't see the basket, meaning you're either walking half the hole/up the hill to see the basket, or saying 'screw it' and just throwing up the fairway to the dogleg right. Huey, or someone else, when the tee signs are in, remind me and I'll delete this note.
- I don't think this is a con, but I'll just mention for the sake of saying it. I could see the overall lack of distance variety being a con to some. I could see an advanced player playing this course with only two or three different discs. That 'lack' of variety is why I'm putting it here.

Other Thoughts:

Robbins really is a fun course. It's not the most challenging course due to the lack of length. Now, if you stretched out the layout, made most of these holes 400 - 500 feet instead of 300, then this course would be brutal. It's an angry tiger on a tranquilizer right now, and I'm not about to anger the beast.
- This is another great addition to the Charlotte-area DG scene. As if we didn't have enough great courses already, Huey gave us another one. Robbins filled a void we didn't know we needed, but now that it's open, it's different than any other course in the area. The closest comp I could think of is Yadkin County Park, an hour north of this course.
- Wow, so hard to find one favorite hole on the course. A lot will have to do with what ones I birdied that day. In lieu of that, I'll instead mention a fun hole I've yet to acknowledge - #13. It's a dogleg right with the hole sloping downhill towards the basket. Don't go long or you will end up in the rough. This is a hole I wish I hadn't hit a tree two-thirds of the way down the fairway because I would have loved to have had a really run at the basket.
- This is in the 3.25 - 3.5 range for me. It's pretty maxed out its ceiling. But, based on its layout, that's fine in my book.
- With this course in the mix, there's now a great one-day disc golf trip to the Charlotte area without being in the Queen City. Take Robbins, Bradford, Bracketts, Stumpy and Bailey, you have an awesome trip all on the north side of town. Check this place out.
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Designer response by 1978
Thanks for the review. The plan is to have the rough brush hogged a few times during the year to get a nice consistent grass. Additionally, the long tees I'll be putting in on 1, 2, 17 will really add some bite and will make those holes 370, 415, 310 respectively. In tournaments,there will be island green rules on #16 and temp walls that I dont have permission to have in place all the time. There will be a permanent wall on 3 as well. I play a lot of courses where discs can stray. I think Nevin is the only one where you dont have to worry. I firmly believe in protecting players and will complete them as quickly as possible. If anyone has wire fencing PM me!
*Beware what you ask for...who knows what will be disturbed when the full park is completed... Robbins might fully encompass the entire rim of the park and we will have our 600' wooded par 4's
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