I am thinking of how important the midrange game is and how many discs I have. I want to lighten the load so I went back to the numbers and they confirm why I have so many. Here is what & when I use. I try to narrow it down to 5 prior to starting depending on course, wind, etc.
Dead straight, turn over or anhyzer
Buzzz 5, 4, -1, 1 or skeeter 5, 5, -1, 1
A little further with slight fade or wind
Gremlin 6, 5, 0, 2
A little more fade or more wind.
roc3 5, 4, 0, 3
I sometimes use a the Ti Buzzz when around trees or rocks, Glo Buzzz at night. I use more my Champion Skeeter around gravel roads, Gstar skeeter in light woods, dx skeeter for turnovers.
I also use a DX and S-line Gremlin depending on wind distance, ditto for the champion Roc3. Is this overkill?
Dead straight, turn over or anhyzer
Buzzz 5, 4, -1, 1 or skeeter 5, 5, -1, 1
A little further with slight fade or wind
Gremlin 6, 5, 0, 2
A little more fade or more wind.
roc3 5, 4, 0, 3
I sometimes use a the Ti Buzzz when around trees or rocks, Glo Buzzz at night. I use more my Champion Skeeter around gravel roads, Gstar skeeter in light woods, dx skeeter for turnovers.
I also use a DX and S-line Gremlin depending on wind distance, ditto for the champion Roc3. Is this overkill?