• Discover new ways to elevate your game with the updated DGCourseReview app!
    It's entirely free and enhanced with features shaped by user feedback to ensure your best experience on the course. (App Store or Google Play)

Discing down adventures.

I can't really disc down, but I bag only speed 7 and less right now anyhow. Right now using:
N Crave 167
N Inspire 166
N Relay 166
N Matrix 175
N Deflector 174
E Envy 171.

During a round I almost always use all the discs and never really find a shot that I don't have a disc for. I find that most shots I can't reach with my fairways are so long that I would not be able to shape a shot or land accurately with a distance driver anyway.

It is very fun, and a bit teasing, to throw a putter where many of my friends throw a distance driver.
 
That should be a great setup. It might not be as fun initially but trust me, I go many rounds where I will forego flicking drivers or bombing max D drivers so that I can hone my finesse game and once you get that rhythm those flippy mids, drivers, and putters get super fun. It's a different kind of fun but perfectly gapping a wooded fairway with a hyzer flipped Fuse is one of the most satisfying things ever. And you'll save some energy floating stuff down range instead of ripping low-line drives all the time in a work smarter, not harder kind of way.

Hey so are you still discing down? Down to a whamo or a mini by now?

May old threads not be forgot. And never come to light again..... Lalalaa la la, la la, laaaaaa
 
Hey so are you still discing down? Down to a whamo or a mini by now?

May old threads not be forgot. And never come to light again..... Lalalaa la la, la la, laaaaaa

Not technically. The discing down philosophy is permanently embedded into my DG DNA b/c my game is very putter and midrange-centric but I use max speed stuff for distance and open courses. I'm currently in gyro-mode and bagging a Spin, Ion, Proxy, and Envy for putters and Deflector, Runway, Matrix, and Theory for mids. In my regular bag, the Ion and Envy are joined by a trusty Polecat and I use a Malta, Nebula, and Fuse for mids. I try to throw my slower, flippy stuff enough to keep the OATs away. But I throw whatever will yield me the best score on a given course and typically on open courses the driver usage goes way up and the mid/putter usage goes way down.
 
i still think the best disc golf advice ever given was (I forget which pro said it first) "choose the slowest disc you can for the shot". That certainly does not mean a fast disc can't be the choice, but that mindset is gold.
 
Bumping this cause discing down keeps proving to be so important. I finally got my fairways out to 330ish consistently on golf lines and decided it was time for some more discs. I've been slinging OLF's, Escapes, Renegades, and found that I've been struggling with just throwing a Roc straight for 250 feet. Keep flipping over my neutral stuff, missing lines, etc.

Went out to a super tough wooded course by my house this morning with a seasoned dx roc and seasoned dx eagle and a putter, and shot my best score by 2 strokes. Just a reminder that fast, stable drivers are fun, but throwing a neutral mid dead straight is even more fun.

Think I'm going to a carry my discs in my hand strategy for the next few weeks
 
That's why those putter (or mid) only rounds are so important to do once in a while. It keeps your game grounded.
 
I was struggling at a course that I play a lot. Kept shooting +6 to +10 over. One day I just pulled everything out of my bag that wasn't a mid or putter and went out and told myself I was just going to shoot for par. Think I had one bogey and finished +1 and probably missed a couple of easy birdie putts that would have had me even or maybe even one under.

Sometimes playing patiently and going for accuracy and control rather than distance really pays off on the scorecard.
 
Discing down

Discing down is the idea of throwing slower, straighter flying discs that actually glide rather than relying on fast overstable drivers. You will 100% speed up your disc golf progress if you follow this advice. Discing down is the idea of focusing on developing your form and learning to control the flight and angles of a flying disc. It is about learning to make a single neutral-flying disc fly many different ways rather than relying on different discs to achieve different flights.
 
Discing down is the idea of throwing slower, straighter flying discs that actually glide rather than relying on fast overstable drivers. You will 100% speed up your disc golf progress if you follow this advice. Discing down is the idea of focusing on developing your form and learning to control the flight and angles of a flying disc. It is about learning to make a single neutral-flying disc fly many different ways rather than relying on different discs to achieve different flights.

Good post.

The list below is probably the best summary of the skills you should master as part of a discing down adventure. Not sure where I stole this from, but I reference it weekly:

1a) Learn to throw a neutral to understable mid-range straight and flat.
1b) Learn to putt confidently and consistently inside 15 feet.
3) Learn to throw the neutral to understable mid-range on a pure hyzer (aim to maintain the hyzer angle through-out the flight; not a hyzer-flip)
4) Learn to "jump-putt" layup from outside the circle (aim to be able consistently land the disc within 15 feet of the basket from as far away as you can comfortably jump-putt).
5) Learn to throw the neutral to understable mid-range on a moderate anhyzer.
6) Learn to control the release angle in real play scenarios (That is, produce various flat, hyzer, and anhyzer thows on command, rather than just when repeatedly practicing the same type of shot).
7) Learn the basic throwing mechanics for the forehand, emphasizing smooth release with low to medium power shots on hyzer angles.
8) Experiment with a neutral fairway driver, paying attention to how nose angle has a more dramatic effect and developing a nice nose-down release. Continue to throw the neutral to understable mid-range to prevent bad habits like wrist-rolling (causing excessive turn on the disc)
9) Experiment with stable discs. Do NOT attempt to throw them for maximum distance. Embrace the fade, and learn how it improves the consistency of the flight, especially in the presence of wind.
10+) Work on extending putting range; learn advanced shot shapes (flex, hyzer-flip, etc); learn forehand rollers for rescue shots; learn awkward stances (like "patent-pending") for rescue shots
 
Good post.

The list below is probably the best summary of the skills you should master as part of a discing down adventure. Not sure where I stole this from, but I reference it weekly:

1a) Learn to throw a neutral to understable mid-range straight and flat.
1b) Learn to putt confidently and consistently inside 15 feet.
3) Learn to throw the neutral to understable mid-range on a pure hyzer (aim to maintain the hyzer angle through-out the flight; not a hyzer-flip)
4) Learn to "jump-putt" layup from outside the circle (aim to be able consistently land the disc within 15 feet of the basket from as far away as you can comfortably jump-putt).
5) Learn to throw the neutral to understable mid-range on a moderate anhyzer.
6) Learn to control the release angle in real play scenarios (That is, produce various flat, hyzer, and anhyzer thows on command, rather than just when repeatedly practicing the same type of shot).
7) Learn the basic throwing mechanics for the forehand, emphasizing smooth release with low to medium power shots on hyzer angles.
8) Experiment with a neutral fairway driver, paying attention to how nose angle has a more dramatic effect and developing a nice nose-down release. Continue to throw the neutral to understable mid-range to prevent bad habits like wrist-rolling (causing excessive turn on the disc)
9) Experiment with stable discs. Do NOT attempt to throw them for maximum distance. Embrace the fade, and learn how it improves the consistency of the flight, especially in the presence of wind.
10+) Work on extending putting range; learn advanced shot shapes (flex, hyzer-flip, etc); learn forehand rollers for rescue shots; learn awkward stances (like "patent-pending") for rescue shots

This is one of the best summaries of basics I've ever seen, thanks for posting. Would really love to know where you got this!

EDIT: Found it! https://www.dgcoursereview.com/forums/showthread.php?t=132914&page=2
 
Looks good except 15' is a gimme.. Work on the 25' range!

For new players 15 foot (5m) putts are no gimmes. Remember that this was advice for new players on what to work on in what order. Players who cannot throw different lines on demand don't need to make 7m putts.


In the original post (thanks to Streets), MattS has a final paragraph that was not quoted:

MattS said:
Overall, I think people massively over-rate the importance and easy of improvement
on long putts. In my experience, it's much easier to improve consistency and
distance on drives, and those things have a larger scoring impact anyways.

Being able to make all 5m putts is already a big thing for newer players. As a new player I never had problems with laying up 10m putts, but not staying on the fairway with my throws hurt the fun level.


IIRC Climo once said as a rule of thumb: Make all 5m putts, make most of the 7m putts, and make half of the 10m putts.
 
Bumping this up....

I don't throw very far, but I've improved my practical driving range, my driving accuracy, my putting range, and I've added all kinds of approach and scramble shots to my game. However, I really haven't improved my scoring at all. I think this is largely a result of letting my putter and mid straight shot game atrophy. So it seems like it would make sense to ditch the distance drivers or maybe play some putter or putter/mid only rounds.

This is where I struggle. I tend to play relatively long relatively open courses and I need every inch of distance that I can find. How do I make these rounds with no chance of scoring decent (never going to have a birdie look, long par 3's that I can't reach in 2 with a putter, long par 4's that I can't reach in 3, holes where I have to pitch out/up on my 2nd shot because I can't reach the landing zone, etc) not feel like such a grind?
 
Bumping this up....

This is where I struggle. I tend to play relatively long relatively open courses and I need every inch of distance that I can find. How do I make these rounds with no chance of scoring decent (never going to have a birdie look, long par 3's that I can't reach in 2 with a putter, long par 4's that I can't reach in 3, holes where I have to pitch out/up on my 2nd shot because I can't reach the landing zone, etc) not feel like such a grind?

Field work instead maybe?

I know I was doing it wrong when i first started doing mids and putter rounds. I was trying to still have birdie looks on every hole (granted my home courses are all short enough I could try) But I always found trouble on the longer or boarder line longer holes. I hand an epiphany about it after a while I'm not trying to score my best scores i'm trying to throw finicky discs well. Concentrate on throwing to the right spot and get the flight you can manage out of the slower discs. DON"T try for extra distance work on good throws. The distance comes eventually.
 
Top