Discover new ways to elevate your game with the updated DGCourseReview app! It's entirely free and enhanced with features shaped by user feedback to ensure your best experience on the course. (App Store or Google Play)
I look at the legs, hips, feet, overall posture, elbow, bracing, and follow through. Also look for rounding, and if the disc is traveling in a plane or not.
Legs and hips, because that's where the power comes from. I have the easiest time telling how much someone is engaging their hips by...
you can use ssyoutube to download the videos. Literally insert the letters 'ss' into the url once you have your video selected, and it'll take you to a download page.
Alternatively, I generally just use rowvid.com for video analysis. You can copy/paste the youtube url to that site and they'll...
As far as bracing/catching yourself from behind, take a look at the following http://rowvid.com/?v=GfjiaZ9DvXQ&t=10.2&s=1
It's queued up to the 10.2 sec mark, although it'll play in full speed. Go to that point and use the arrows to step through it frame by frame. It's easiest to see in Dave...
On the topic of rhythm, I played a lot of music growing up. There were definitely people who had better or worse rhythm in that context. Looking back, I think I could roughly categorize people's skill into the following order. People whom which it came easily to AND practiced a lot. People who...
This is about the worst advice you could ever give someone, even if it's true. If you convince someone that it's not worth trying to get better, then they'll be much more likely to stop trying to get better. Then when they don't get better, it looks like you were right because they still suck...
Don't think of it as throwing the disc, think of it as your throwing your elbow forward, after which the arm will whip around like a trebuchet, which will fling the disc forward.
To do that, you need to think of the reachback in terms of the elbow, not of the disc. So you reachback your elbow...
A disc thrown RHBH will turn to the right, and fade to the left. That same disc thrown RHFH will turn to the left, and fade to the right. The numbers however, don't change. So if a disc has 0 turn and 2 fade, it'll fly mostly straight on either FH or BH, and then fade at the end of its flight...
Yeah, that's spot on. Your shoulders are pulling your hips around currently. You need your hips to pull your shoulders around instead.
Trying to write a short blurb about how to accomplish that. Here it goes.
So from the back of your reachback, your shoulders are twisted all the way back. If...
Here's a still comparing you to McBeth right before you get to the right pec position. Look at the position of the back leg, yours is still mostly parallel with your front foot, but McBeth has rotated it roughly 90 degrees, such that his back leg is perpendicular to the front. Your shoulders...
As far as over opening goes, I found it helpful to go through my throw as slow as i could, just one step at a time. Take that left knee and bend it in to start the body turning. When you get to your right pec position, you'll probably have rotated your shoulders way too much forward. Keep your...
I'd like to put emphasis on this. Your hips are what turns your body. Stand still, and practice turning your right knee inward such that it rotates your whole body around. HUB mentioned also that your right foot has to be perpendicular and on the balls of your foot. This is super important...
You're leading with your shoulder too much instead of leading with the hips. Watch Schustrick in this video, pay attention to his left knee as he's driving. He plants, then the knee points in which starts the whole kinetic chain.
http://youtu.be/30cUNsWOYSI?t=3m17s
Start at 3:17 if it doesn't...
Not that it's particularly important for throwing far; technique being far more important than muscle and so on. But for what it's worth, you can train your fast twitch muscle fibers by doing (high weight low rep) strength training. As opposed to aerobic training, which would work your slow...
Soft vibram ridge. This thing is super floppy. It's also has pretty reliable fade to it when thrown with soft/mid power, which has made it super reliable for me. It just wants to stay where it lands. If you bounce off a tree on your approach, it just dies where you hit it, so you can try to...