Cgkdisc
.:Hall of Fame Member:.
One defining criteria for an island hole I believe is where on the tee shot, even if your disc touches or flies over the island IB area but ends up OB that your only options are the drop zone or re-tee.
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I witnessed a water skip to a safe landing on an island hole during the Eastern Amateur Nationals in 2012. We were playing Treasure island on the Old Glory course at the Hippodrome, a card mate skipped his drive off the water onto the island and carded a 2.
This hole plays about 200' with a small(15' diameter) pond adjacent and directly in front of the basket, the drop zone is 30" away and shoots directly over the basket.
Crooked Creek has a short hole with a small island, and a drop zone off the island, about 30' from the basket. Without mandating use of the drop zone, any shot that crosses or skips off the island would result in a very close lie, and an easy 3. That would be the "best option", but it wouldn't make the hole play particularly well.
It's a hole that's well-served by limiting the lie to the drop-zone, and with a well-placed drop zone. It produces a good spread of 2s, 3s, and 4s.
I understand not liking it but that's how it's played in ball golf. No playing the last point IB as an option. At minimum a ball landing on a BG island and rolling OB would have to come back on the other side of the water or in some cases either optionally or be required to go to a drop zone. So we're not doing anything out of line with traditional BG rules by taking away the marking on the island if your shot hits it and goes OB and requiring you to play from drop or re-tee. In most cases, TDs allow player to play from where the disc goes OB off the island when it happens on your next throws.And I am never going to like having my shot land inbounds and then roll or skip OB and I'm not able to take the last spot inbounds (with penalty) as one of my options.
The red tee (drop zone) is listed at 187 ft away from the pin. A shot of 140 ft could make the island. We make it mandatory to land on the green in order to complete the hole.
The JP Moseley hole needs a closer drop zone in the 80 ft neighborhood so players can absolutely get to the green on their 5th throw after missing from 187 feet. There are many island holes where the original tee is at 187 feet to start with. Also, I suggest that if the pin is not in the middle that it be shifted to the front of the island not back. That way you have the opportunity to fly by the pin chain high and still land inbounds but maybe have a 40 ft comeback putt with perhaps less than 20 ft behind the pin in that direction. When the pin is in back, it's not worth the risk to run the pin.
i like the islands.
the one here has an elevated basket, so even if you make the island it's not an automatic 2. we play that if the disc goes into the island airspace then you can take it where it was last in (+1)(still a hard putt); must be conclusive that it did fly over the island. the dropzone is a hard shot though (80ft), its' also the layup area before the "water" starts, which is downhill, so laying up often goes too far. I always go for it. http://www.dgcoursereview.com/course_pics/1141/8c0a6810.jpg
I should footnote that the Crooked Creek hole has timbers around it, as well as a creek. It's a downhill hole so most shots are floating in, not prone to skip. The green is perhaps 50' x 35'; put a basket in the middle, get a meter relief from the edge, and almost anywhere you go O.B. is an easy putt.
I agree that it's even better if the island is big enough to have a missable putt area.
I used to agree that it offended my senses to hit on the island, skip off, and not play where it went out. After years of playing a good number of such holes, I've come to a different opinion. At least, as always, where they're well-designed.
I understand not liking it but that's how it's played in ball golf. No playing the last point IB as an option.... So we're not doing anything out of line with traditional BG rules by taking away the marking on the island if your shot hits it and goes OB and requiring you to play from drop or re-tee.
One practical reason for disallowing the mark on the island on a tee shot OB is the inability to many times see if a throw passed over any island IB or actually hit the island before landing OB. Better to be consistent and eliminate the last point IB option.
JP Moseley Park has been mentioned a few times in this thread,:clap: and I thought I would weigh in my thoughts on island greens and the rules that govern them.
I mentioned JP Moseley Park because I am the one to blame for one of the holes becoming an island green. When I redesigned the course hole #11 stayed where it was because it was the only way to get from one part of the park to the other. A filler hole on every level, this hole featured absolutely no trees, a slight elevation change and only a little bit of wind. The hole by itself produced a few two's, a whole bunch of three's, and very few four's. Nothing about it made it noteworthy. It was zero risk and zero fun. So a buddy of mine and I discussed it-Why not make it an island green?
So we made a sizable island. The pin is approximately 315 ft from the long tee and we placed it towards the back of the island about 20 ft from the back edge. The front edge is reachable at 265 ft, with both right and left flanks being nearly equal with about 40 ft. separating the basket from the edge of OB on both sides. Sorry for all the outdated photos. Here is the Satellite image that shows the border of rocks.
Here are the rules for the island green at JP Moseley Park: Hole #11 plays as an island green. Successful tee shots are shots that land in the circle OR that come to rest touching any portion of a border rock. Any other variation of this qualifies as an unsuccessful tee shot. Unsuccessful tee shots will result in a one throw penalty and players have the option of re-teeing OR taking their third shot from the drop zone (recommended). The drop zone for #11 is the red tee.
The red tee (drop zone) is listed at 187 ft away from the pin. A shot of 140 ft could make the island. We make it mandatory to land on the green in order to complete the hole.
With the addition of the island we took a very boring/unremarkable/completely forgettable hole and made it something much different. Today it provides a great scoring spread, a pucker factor, and is often talked about after the round.
I am certainly glad that every course can't boast of having an island green-and I would even go as far to say that there shouldn't be too many of them in a particular region because of the possibility of oversaturation. That being said, I absolutely believe that island greens have a purpose in disc golf and that they can make an otherwise boring hole into something much more.
It kind of bothers me that there are variations of how OB is played for island greens. The disc is either safe or it's not. If it's not safe than there should be a drop zone. A drop zone is necessary because it takes away some of the ambiguity of judgment calls made within a group.
The JP Moseley hole needs a closer drop zone in the 80 ft neighborhood so players can absolutely get to the green on their 5th throw after missing from 187 feet. There are many island holes where the original tee is at 187 feet to start with. Also, I suggest that if the pin is not in the middle that it be shifted to the front of the island not back. That way you have the opportunity to fly by the pin chain high and still land inbounds but maybe have a 40 ft comeback putt with perhaps less than 20 ft behind the pin in that direction. When the pin is in back, it's not worth the risk to run the pin.
There are many places where taking the last point inbounds should not be used in lieu of specifying a drop zone. The typical place where drop zones are superior are holes where there's a long run of OB on the right or left side parallel to the fairway where it's difficult to tell exactly where a player's disc flight was last inbounds, even with a spotter. In addition, OB where it's too far from the tee to see where or whether a shot was inbounds such as island holes also play more fairly with drop zones. Fairness and consistent rulings is the main purpose for drop zones. The reasons you don't see them used more often is simply lack of design knowledge that it's a good choice in certain situations and/or cost to create permanent drop zones, ideally a concrete pad.Not knowing ball golf rules I'll take your word for it. But why then is last point inbounds an option for every other OB shot, but not on "island" holes? That to me is where the inconsistency lies. Either it's a rule every time you tee off or not. The issue about ruling discrepancies is weak also. That's always a case where the group has to make such a ruling a long way from where the group stands. Happens all the time.
I understand not liking it but that's how it's played in ball golf. No playing the last point IB as an option. At minimum a ball landing on a BG island and rolling OB would have to come back on the other side of the water or in some cases either optionally or be required to go to a drop zone. So we're not doing anything out of line with traditional BG rules by taking away the marking on the island if your shot hits it and goes OB and requiring you to play from drop or re-tee. In most cases, TDs allow player to play from where the disc goes OB off the island when it happens on your next throws.