A course designer is unhappy that people aren't throwing the shots he wants.
not really
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A course designer is unhappy that people aren't throwing the shots he wants.
I gotta agree with opti here. I'm kind of baffled at how/why people are misreading what he's saying.
I feel like giant hyzer over everything is the least creative disc golf shot.
I'm at a loss to the point of this thread?
Is it just me?
But I still love to do it. Especially as a lefty with a card full of righties going another direction because they did not even notice something on the left side I may see.
If I am playing the course in competition though I am going to go for the percentage option everytime and if the designer has left me with a RHBH hyzer line over the top without increasing risk for this shot then why would I not take it?
Anti-thumber net is on hole 17 at Winthrop Gold.
A course designer is unhappy that people aren't throwing the shots he wants.
The "anti-thumber net" There is one at some course in N.C. that escapes me at the moment.
Anti-thumber net is on hole 17 at Winthrop Gold.
I feel like giant hyzer over everything is the least creative disc golf shot.
As a single-course designer, I agree with Opti's sentiment. I've been known to rail against the thumberers once or twice. But where people successfully attack a hole with a different throw than I expected, the honest truth is that:
Creative = sees something we failed to see
Sometimes we live with it, sometimes we tweak holes to make those options less appealing. And sometimes we admire the creativity. (We've never yet resorted to a mando to force a route, though.)
I think the point of "forcing players to play the way we designed" isn't telling people what kind of game to have. That's focusing on a single hole. We look at an entire course, and hope we've designed it where players need all kinds of shots, on different holes, to succeed. So if that includes 2 hyzer-flips and 2 straight tunnels, and the creative players manage to circumvent those, it's back to the drawing board.
Then again, if enough people are "creatively" avoiding the intended route, we have to reconsider whether the intended route is as good as we thought it was going to be.
Course Designer Rant
There is a battle on many courses between designers attempts to test a specific skill/line/shot and lesser players choosing to hack a so called creative line due to their inability to navigate the straightforward designed shot off the tee
Be honest creative players you really just have not developed your game