dmoore1998
Eagle Member
- Joined
- Jan 21, 2021
- Messages
- 962
I've had my TechDisc for a week, and because I'm a numbers nerd, I thought this would be interesting (even if only for me). I've got a good number of throws, I've played with the simulator, and like nearly everyone else I'm trying to add distance. With large amounts of data comes the common problem of "what does the data mean?".
One thing I've been trying to research but having very little luck is what a good speed/spin ratio actually is.
Here are my findings after a week. For reference, I'm 43, 6'6", and max out around 400-425 on flat ground with a Shryke (this will come up later).
Everything is backhand. My forehand is much more of a work in progress. Plan is to incorporate some videos plus TechDisc data when I can (which may end up moving to the Form section).
Average speed: 54-58 (closer to 58 when I'm really trying to rip it into the net, closer to 54 when it's more slow form-focused throws)
Average spin: 850-950, I have virtually no control over this at the moment. I also have no idea whether this is good or bad for my speed.
Average hyzer angle: 12-16 degrees of hyzer angle
Average nose angle:0-4 degrees up
Average launch angle: 0-6 degrees up
Average wobble: 6-8%
I've heard everyone say "the distance calculator isn't that good, don't put stock in it". And I don't, but it's kind of fun to play with. One thing I found super interesting though in playing around with it is that if i put my average metrics into the simulator, and turn the disc used into a Shryke (which is my main thrower), my metrics line up super well with it throwing it essentially the max the simulator will let you throw a Shryke. I move speed up and it burns over, I throw it more nose down and it burns over, etc. 1 of 3 things seems to be at play here. 1. Random luck. 2. I really picked the exact right disc for my throwing style. 3. My body has learned to throw in a specific way for the specific disc I prefer...which seems fairly likely given that I was throwing Shrykes before I could throw it 400 feet...and it seems unlikely I just lucked my way into the exact disc for what my form WOULD be today when i started throwing it a few years back.
I seem to have a decent ability to manipulate launch and nose angle when I want to, the numbers above are more of the "if I don't even consider those things, how does my throw come out". I feel like my hyzer angle is somewhat less controllable, and pretty well uncontrollable doing net work given my height and the height of the net, and my fear of bringing the disc more upright to throw anny and damaging something when I miss the net.
One note on forehand, I was surprised just how fast my "grip and rip" forehand actually is. I figured it was lagging my backhand speed by 15-20mph. It's maybe 5mph slower. Spin rate is way down, and I definitely can't throw it as far in real life. I mostly throw much more controlled forehands, but was surprised just how fast I could zing one into the net when I really wanted to.
As I work towards adding distance, hoping to hit 450 this year more consistently, probably with a Nuke or Big Z Zeus...if I have a little fun with the throw simulator it seems the path there MIGHT be 65mph and more of a flat nose angle. Changing the spin rate in the simulator seems to have little/no impact which was interesting.
Comments welcome, or just questions about the Tech Disc if people are considering getting one. My biggest takeaway was really just the point about "wow have I just been unconsciously tailoring my form to get the biggest flight out of the disc I'd already picked out"? I definitely noticed more overstable discs going further and further as my form improved, but it was always kind of weird to me that I could throw a Shryke 400 feet and a Nuke 300 feet. Then I could throw a Shryke 400 feet and a Nuke 375 feet. Being a nerd I'm kind of interested in playing with TechDisc with friends and taking their metrics to see what kind of disc the system things they'd throw the furthest.
One thing I've been trying to research but having very little luck is what a good speed/spin ratio actually is.
Here are my findings after a week. For reference, I'm 43, 6'6", and max out around 400-425 on flat ground with a Shryke (this will come up later).
Everything is backhand. My forehand is much more of a work in progress. Plan is to incorporate some videos plus TechDisc data when I can (which may end up moving to the Form section).
Average speed: 54-58 (closer to 58 when I'm really trying to rip it into the net, closer to 54 when it's more slow form-focused throws)
Average spin: 850-950, I have virtually no control over this at the moment. I also have no idea whether this is good or bad for my speed.
Average hyzer angle: 12-16 degrees of hyzer angle
Average nose angle:0-4 degrees up
Average launch angle: 0-6 degrees up
Average wobble: 6-8%
I've heard everyone say "the distance calculator isn't that good, don't put stock in it". And I don't, but it's kind of fun to play with. One thing I found super interesting though in playing around with it is that if i put my average metrics into the simulator, and turn the disc used into a Shryke (which is my main thrower), my metrics line up super well with it throwing it essentially the max the simulator will let you throw a Shryke. I move speed up and it burns over, I throw it more nose down and it burns over, etc. 1 of 3 things seems to be at play here. 1. Random luck. 2. I really picked the exact right disc for my throwing style. 3. My body has learned to throw in a specific way for the specific disc I prefer...which seems fairly likely given that I was throwing Shrykes before I could throw it 400 feet...and it seems unlikely I just lucked my way into the exact disc for what my form WOULD be today when i started throwing it a few years back.
I seem to have a decent ability to manipulate launch and nose angle when I want to, the numbers above are more of the "if I don't even consider those things, how does my throw come out". I feel like my hyzer angle is somewhat less controllable, and pretty well uncontrollable doing net work given my height and the height of the net, and my fear of bringing the disc more upright to throw anny and damaging something when I miss the net.
One note on forehand, I was surprised just how fast my "grip and rip" forehand actually is. I figured it was lagging my backhand speed by 15-20mph. It's maybe 5mph slower. Spin rate is way down, and I definitely can't throw it as far in real life. I mostly throw much more controlled forehands, but was surprised just how fast I could zing one into the net when I really wanted to.
As I work towards adding distance, hoping to hit 450 this year more consistently, probably with a Nuke or Big Z Zeus...if I have a little fun with the throw simulator it seems the path there MIGHT be 65mph and more of a flat nose angle. Changing the spin rate in the simulator seems to have little/no impact which was interesting.
Comments welcome, or just questions about the Tech Disc if people are considering getting one. My biggest takeaway was really just the point about "wow have I just been unconsciously tailoring my form to get the biggest flight out of the disc I'd already picked out"? I definitely noticed more overstable discs going further and further as my form improved, but it was always kind of weird to me that I could throw a Shryke 400 feet and a Nuke 300 feet. Then I could throw a Shryke 400 feet and a Nuke 375 feet. Being a nerd I'm kind of interested in playing with TechDisc with friends and taking their metrics to see what kind of disc the system things they'd throw the furthest.