Cgkdisc
.:Hall of Fame Member:.
The nature of our game is primarily throwing the disc in the air and trying to avoid obstacles and foliage at all heights including grass. No one willingly wants their throw to touch anything other than the basket before landing if at all possible except maybe for intentional skip shots. It makes no sense to legislate additional penalties for contact with foliage from certain directions and not other directions. Contact with obstacles and foliage is generally not a good throw nor intended. Throwing over the top may be a better percentage choice than a line drive, but both can involve avoiding or dealing with foliage.
If the designer has a thing against using spike hyzers and thumbers on a hole, you design the hole to negate the option. Don't use a weak sauce penalty like the 2m to semi-scare them. If over the top is a better choice for some players than a line drive or roller, there should be nothing wrong with players taking that route and not getting penalized for pinballing thru trees any more than the player throwing a line drive and kicking off trees if they miss the line. The 2m rule simply discriminates against those who can play routes over the top in the same way some designers have been known to place logs to screw with rollers.
If the designer doesn't want players to take a particular route, whatever that may be, then design against it in the same way designers simply do not clear some trees and brush to discourage certain line drive routes. Using a blanket 2m rule is simply a weak attempt to occasionally penalize players capable of making certain types of throws in favor of line drive players who also hit trees and don't get the added penalty.
If the designer has a thing against using spike hyzers and thumbers on a hole, you design the hole to negate the option. Don't use a weak sauce penalty like the 2m to semi-scare them. If over the top is a better choice for some players than a line drive or roller, there should be nothing wrong with players taking that route and not getting penalized for pinballing thru trees any more than the player throwing a line drive and kicking off trees if they miss the line. The 2m rule simply discriminates against those who can play routes over the top in the same way some designers have been known to place logs to screw with rollers.
If the designer doesn't want players to take a particular route, whatever that may be, then design against it in the same way designers simply do not clear some trees and brush to discourage certain line drive routes. Using a blanket 2m rule is simply a weak attempt to occasionally penalize players capable of making certain types of throws in favor of line drive players who also hit trees and don't get the added penalty.