From: Conrad Damon <
[email protected]>
Subject: <DG> Disc Golf Definitions (Greg Barnicoat)
Date: 1996/02/06
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[email protected]>#1/1
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DISC GOLF DEFINITIONS
Leading Edge- The right or left edge of the disc, relative to the
direction of flight, spinning towards the direction of flight.
Trailing Edge- The edge of the disc spinning away from the direction
of flight.
Nose- The front part of the disc relative to the
direction being traveled.
Tail- The rear part of the disc relative
to the direction being traveled.
Angle- The number of degrees from
horizontal that either the leading or trailing edge is.
Hyzer- When
the leading edge lies below the trailing edge of the disc.
Anhyzer-
When the trailing edge lies below the leading edge of the disc.
Turnover- When a disc changes from a hyzer orientation to an anhyzer
orientation.
Helix- When a disc changes from an anhyzer orientation
to a hyzer orientation.
Double Helix- When a disc changes from a
hyzer orientation to an anhyzer orientation then back to a hyzer
orientation.
Nose-up/Tail-skate- When the nose of the disc is above
the tail.
Nose-down- When the nose of the disc is below the tail.
Stable- Maintains the same angle for a large portion of its flight.
Understable- Progresses towards a lesser degree of hyzer angle or a
greater degree of anhyzer angle during flight.
Overstable-
Progresses towards a greater degree of hyzer angle or a lesser degree
of anhyzer angle during flight.
Attitude- The amount (in degrees) of
nose-up or nose-down on the disc (nose-up is positive attitude,
nose-down is negative attitude).
Spin- The rate of rotation of the
disc.
Back hand- A throw where the back of the hand leads the disc
towards the line of flight prior to release.
Forehand/Sidearm- A
throw where the palm of the hand leads the disc towards the line of
flight prior to release.
Thumber- A forehand type shot where the
thumb instead of the fingers is beneath the flight plate and the disc
is typically thrown right-side-up.
Hand Grenade- A forehand type
shot where the thumb instead of the fingers is beneath the flight
plate and the disc is typically thrown from near vertical to
up-side-down.
Upside-down/Pan- A forehand throw where the disc is
thrown near vertical and is intended to fly upside-down.
Knife- A
back hand throw where the thumb is beneath the flight plate and the
disc is typically thrown from up-side
-down to near vertical.
Roller- A type of throw that is intended to roll on its trailing
edge.
Skip- A type of throw that is intended to hit the ground on a
hyzer angle and then skip or raise up again to fly further.
Air
Bounce- A type of throw where the initial inertia of the disc is not
totally in the same plane as the attitude and angle of the disc.
Route- The three dimensional path of a shot.
Shot- Throw.