- Joined
- Jun 16, 2007
aint no comet replacement and aint no buzz replacement
Tangent and axis are tho. Matrix would be your stupid ace disc with minimal bead. Hater. I'll lick your face.
Tangent and axis are tho. Matrix would be your stupid ace disc with minimal bead. Hater. I'll lick your face.
Lick his eye it's more disgusting and uncomfortably intimate. Haha
Yeah I could see Elmex liking the Matrix... I used to be a huge Buzzz guy if there was a 170 Axis... mmm close but yeah. The Tangent is Buzzz broken in awesome 25' shorter and the axis is Buzzz +25' but you gotta power it up to love it.. And there isn't the cycling awesomeness but a sweet broken in Axis is almost Comet glide with moderate broken in Buzzz stability.. Axis is sweet when beat!!!!
I got no problem swapping my Buzzz for an Axis but.... The Vertex, Theory, or Tangent can't touch the Comet glide.. Vertex was closest for me for handling but dropped too fast downhill.. Fission 165 Axis.. Just f@@@ing make it already.
I think the Axis is very very close to a Buzzz. I'd go so far as to call it a Buzzz clone. (Like Scorsese said, steal from the best.)
I was into CryZtal Buzzzes, which was annoying because I try to avoid limited run discs. Proton, once it gets beat up some/dirt rubbed into it, is fairly close, feel-wise. I switched to the Axis (I really prefer it in Eclipse for whatever reasons) and never missed a beat. That's really what got me to sign on to the Gyronaut program.
Is there anything, anywhere, like the Comet? I'm not sure there is. What would even be the closest Gyro? Theory, maybe?
Is there anything, anywhere, like the Comet? I'm not sure there is. What would even be the closest Gyro? Theory, maybe?
This is no gyro Comet, don't bother looking.
It's tough to replicate in gyro.. It's like there's a certain stability or flight that comes with it. The closest clone to a Comet for me is the Axis just for the glide. I think if MVP tried to build a Comet they would need to do something to mitigate the gyro. Either light weights (fission), a solid mold (streamline), or a sharper rim wide diameter driver (Stalker).
I often wonder how an Axis top would do on a Vertex bottom... or the Vector with the Vertex/Spin shaped underrim.
That's kind of my point.
Trust me, I'm not looking. I've managed to play DG for about a decade without bagging a Comet.
Lick his eye it's more disgusting and uncomfortably intimate. Haha
Yeah I could see Elmex liking the Matrix... I used to be a huge Buzzz guy if there was a 170 Axis... mmm close but yeah. The Tangent is Buzzz broken in awesome 25' shorter and the axis is Buzzz +25' but you gotta power it up to love it.. And there isn't the cycling awesomeness but a sweet broken in Axis is almost Comet glide with moderate broken in Buzzz stability.. Axis is sweet when beat!!!!
I got no problem swapping my Buzzz for an Axis but.... The Vertex, Theory, or Tangent can't touch the Comet glide.. Vertex was closest for me for handling but dropped too fast downhill.. Fission 165 Axis.. Just f@@@ing make it already.
As a Wasp thrower, there is no way Elmex would like the Matrix. It is closer to a slower Buzzz than a Wasp. Really, it is a Roc/Buzzz hybrid, but not a Wasp/Roc3 replacment.
axis is floaty and doesnt hold up in a wind especially headwind like a buzz does theyre roughly the same lines in no wind but with any wind thats when buzz clearly becomes superior.
MVP has some of the best controllable distance drivers...that 21.5mm class has some real gems.